Search found 19907 matches

by Balthagor
Sep 05 2002
Forum: General Discussion
Topic: Nukes
Replies: 10
Views: 2321

You guys see what I have to work with! :sad:
by Balthagor
Sep 05 2002
Forum: Off Topic Comments
Topic: Pen and Paper wargames/strategy games
Replies: 7
Views: 3987

I grew up playing a number of pen and paper RPGs but one of my favourites was always Battletech. I loved the mechs and liked the combat system on the hex maps. One of the things, I believe, that originally lead me into this project. However, I never played many of the pen and paper wargames of which...
by Balthagor
Sep 05 2002
Forum: Off Topic Comments
Topic: wow, did you see the stupidity of greeces new law ?
Replies: 5
Views: 2078

I also think Tkobo was making reference to the idea that people on their own make good decisions but when grouped into a "general public", they too often see things as other people’s problems and don't speak out about it. I'm not sure how Greece ratifies laws, but that one only made it past due to...
by Balthagor
Sep 04 2002
Forum: Military - Defense and Operations Departments
Topic: unit observability,attack range,suprise attacks
Replies: 11
Views: 2092

Some of these details are going to be discussed in the next week so you have good timing on your post. I'm going to come back to the spotting ranges in a few days if you don't mind, but I will talk about the unseen units you're asking for. Our general idea behind stealth units is that, without very ...
by Balthagor
Sep 03 2002
Forum: General Discussion
Topic: would it be possible to see a full senario map with the hex
Replies: 2
Views: 1331

I'm getting close to posting some new screenshots that will show all the progress we've been making. This evening we're having a 4 player Lan game with unit combat. Some things aren't implemented like supply, fuel, artillery... but combat does work. So I tested the game for things you asked for and ...
by Balthagor
Sep 03 2002
Forum: Military - Defense and Operations Departments
Topic: mines ? land and or sea ?
Replies: 64
Views: 19444

You are correct that units clearing mines are actually clearing a path. I’m not sure if we will allow clearing of the hex entirely, but am not familiar with the difficulties in completely clearing an area. I can see making a small percentage chance of a unit being damaged by a mine that was in a h...
by Balthagor
Sep 02 2002
Forum: Military - Defense and Operations Departments
Topic: mines ? land and or sea ?
Replies: 64
Views: 19444

We don't intend to have multiple mine types. We feel that would be unnecessary complexity. As for mine delivery, our units spreadsheet includes a Y/N column for minelayer. Most of our minelaying units are infantry but we do have some arillery and helicopters that do ranged or aerial delivery. We whe...
by Balthagor
Sep 02 2002
Forum: Military - Defense and Operations Departments
Topic: mines ? land and or sea ?
Replies: 64
Views: 19444

I think I can offer a bit of a “middle ground” for this one. Hexes that have no industries do still have some production value. If a hex is mined, I believe that it should stop producing (Farmers get picky about farming around the land mines.).Also, if there is an industry (Hex Upgrade) there, i...
by Balthagor
Sep 02 2002
Forum: General Discussion
Topic: micro-management.It seems to annoy alot of people.But where
Replies: 12
Views: 2755

On 2002-09-02 01:23, 3iff wrote: What is important to me, especially when lots of things are going on at the same time, is that the AI will make sensible decisions based on what I would do if I were doing the managing myself. Our intent is to have the AI work as a compliment to the player. By defau...
by Balthagor
Aug 30 2002
Forum: Production - Commerce Department
Topic: Facility Defense
Replies: 33
Views: 8161

I can think of many reasons why you might want to scorch one facility but not another as they are lost. So can I. I just do not believe that the leader of a country would be able to control having specific facilities selectively scorched or not. If you want industries on a border to not be scorched...
by Balthagor
Aug 29 2002
Forum: Production - Commerce Department
Topic: Facility Defense
Replies: 33
Views: 8161

Why doesn't it make sense? You’re the president of France and the Germans start to take over your border industries. Do you get a phone call from the foreman at each factory asking you if they should blow the place before leaving? Giving you the choice at each factory assumes you are at each of th...
by Balthagor
Aug 26 2002
Forum: Military - Defense and Operations Departments
Topic: Unit Batallion sizes
Replies: 14
Views: 3616

As we've mentioned a few times, our smallest unit in the game is a battalion. Now I’m going to contradict myself and say that the smallest unit size is actually a squad or crew (if tank or gun). The strength value given to a battalion on the map is the number of squads in the battalion. So a SOF u...
by Balthagor
Aug 23 2002
Forum: Military - Defense and Operations Departments
Topic: Military units
Replies: 27
Views: 5510

Q: What kind of units are you interested in?(subs,planes,missles) A: yes… Missiles aren’t really units though. There are still some questions how larger missiles (like ICBMs) are being handled. For now, since I’ve sent you the naval spreadsheet, think Subs, Carriers, Battleships, Destroyers, C...
by Balthagor
Aug 22 2002
Forum: Military - Defense and Operations Departments
Topic: Military units
Replies: 27
Views: 5510

Does the same apply to the naval spreadsheet? Here you are giving away the secret that there is a second spreadsheet floating around out there. :wink: The Russian spreadsheet is missing a lot of data such as the attack and defence values, the specialties and unit pic# that are in the full spreadshe...
by Balthagor
Aug 21 2002
Forum: Wish List
Topic: Suprere Ruler 2010 Website.
Replies: 6
Views: 2389

I'd like to thank Empier4552 for his response, but I'd hoped to get more comments. Maybe a different angle...

What websites have people seen that really impressed them? Preferably game sites, but any ideas could prove useful.

Go to advanced search