Search found 461 matches

by tonystowe
Apr 22 2006
Forum: Land and Terrain
Topic: OOB unit organization
Replies: 10
Views: 8360

Draken wrote:
India 51A wrote:
tonystowe wrote: India, you're right.

Tonystowe, glad to see another advocate for hierarchy here!

Have you played TOAW in any of its version?
What do you think of this idea?

What is TOAW? Let me know and I will check it out as well.
by tonystowe
Apr 21 2006
Forum: Military - Defense and Operations Departments
Topic: Recon Aircraft focus
Replies: 2
Views: 1942

Recon Aircraft focus

Would the game benefit from an option to having the player tell his intel aircraft to look for a specific equipment or activity while on its patrol. Example: I have an E-2C patrolling the border of Honduras and I want it to send me an intel message when it observes activity within "X" number of hex ...
by tonystowe
Apr 21 2006
Forum: Land and Terrain
Topic: Weapon Range Fans
Replies: 13
Views: 9484

Legend, I was wondering if it would be of use to show the radar ranges for the associated equipment like the E-2C, AWAC, JStars, UAV's, etc?? In addition, and for strategic planning, I can see a use for having an option, or quick key selection, that would show all of my air defense coverage. Once pr...
by tonystowe
Apr 21 2006
Forum: Military - Defense and Operations Departments
Topic: Training the Troops
Replies: 15
Views: 4290

Training the Troops

Hello everyone,

I was wondering what approach you all take towards training your military. I recently experimented with the 2/3's rule - 2/3's on the line and 1/3 in training. The game isn't far enough along for me to offer any significant finds but thus far it has worked pretty well.

Tony
by tonystowe
Apr 21 2006
Forum: Land and Terrain
Topic: OOB unit organization
Replies: 10
Views: 8360

I realize that heirarchy has already been explained many times but I am still interested in knowing the possibility of attaching 3x Tank, 1x Inf, 2x Arty, 1x Msl, 3x Supply, 4x Mortar BN's all into one unit.

. . ..
by tonystowe
Apr 21 2006
Forum: Land and Terrain
Topic: Weapon Range Fans
Replies: 13
Views: 9484

I like the idea of hiding/showing the circles when the unit is selected. It could go in the advanced orders window to allow players quick access to this feature. The mention of a delay sounds like an interesting idea as well - either a delay to appear or delay to hide. Legend, in all of the wargame...
by tonystowe
Apr 21 2006
Forum: Land and Terrain
Topic: Weapon Range Fans
Replies: 13
Views: 9484

Also, many land based unit spotting ranges were entirly made up as there simply was no data available. Spotting ranges for ground troops are limited to the equipment organic to that unit type and those ranges surely would not exceed 6-10km at most. This is the reason for the Ground radar units (whi...
by tonystowe
Apr 20 2006
Forum: Wish List
Topic: New unit commands
Replies: 29
Views: 6899

Balthagor wrote:One of the key reasons they return to base is that units in reserve repair much faster. The rate of repair deployed is related to the supply level of the hex so even standing deployed on the base (or a supply depot) will increase the rate of repair, but in reserve is still the fastest method.
Ok.
by tonystowe
Apr 20 2006
Forum: Wish List
Topic: New unit commands
Replies: 29
Views: 6899

It is good that the unit realizes that it is close to getting killed and pulls back, however it really exasparates the situation when my front line is quickly thinning during this process. Not to mention the amount of time that is consumed by this process. I don't see how this is a problem with the...
by tonystowe
Apr 20 2006
Forum: Wish List
Topic: New unit commands
Replies: 29
Views: 6899

The lighting is poor here and I am extremely tired so read carefully! While playing Nicaruaga (spelling?) today I noticed during my fight with Costa Rica that my injured units would leave the front the lines and drive all the way to my single base to rearm/refit. It is good that the unit realizes th...
by tonystowe
Apr 20 2006
Forum: Land and Terrain
Topic: OOB unit organization
Replies: 10
Views: 8360

I wanted to make one more statement on this subject. Even if you all could make the game such that allows the organization of the separate BN's into Brigades, Divisions, and Corps - How would you instruct the AI to build the higher echelons as it was meant to be organized? Echelons above BN allow fo...
by tonystowe
Apr 20 2006
Forum: Land and Terrain
Topic: Weapon Range Fans
Replies: 13
Views: 9484

We did plan to include range circles in SR2010 but they didn't make it in the final cut. What types of range circles would you like to have seen? What should happen if you select different unit types? Should we show spotting, travel range or firing range? Any ideas? I played today with this subject...
by tonystowe
Apr 19 2006
Forum: Land and Terrain
Topic: OOB unit organization
Replies: 10
Views: 8360

Balthagor,

Thanks for the link and I will post my two cents in there on this subject.
by tonystowe
Apr 19 2006
Forum: Wish List
Topic: New unit commands
Replies: 29
Views: 6899

To supply the troops means to provide bullets, fuel, food, clothing, medical, etc.etc. (yawn - you all knew that already) In order to fulfill this element in the game I suggest that SR2010 create yet another "unit", sort of, that would act as the military equivalent of a supply depot. This unit woul...
by tonystowe
Apr 18 2006
Forum: Land and Terrain
Topic: Weapon Range Fans
Replies: 13
Views: 9484

:-? Do you guys ever sleep? Thanks for the quick reply. It would be most helpful to see range fans in the form of a radius around the unit (or selected units) for the following: Missile and Artillery (all variants) Air Defense (all variants) Anti-Tank (all variants) Anyone else? Two range fans (or c...

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