Search found 21 matches

by foo
Sep 09 2005
Forum: General Discussion
Topic: Emails from department heads
Replies: 21
Views: 3630

Speaking of emails... Here's an easy suggestion to implement: How about tweaking the format of the email popup windows? You're being too much like microsoft with tons of useless toolbars polluting the top of every popup window. It's very frustrating to have a scrollbar (scroll-tabs?) appear in a tin...
by foo
Aug 25 2005
Forum: General Discussion
Topic: Update #3, When? An indication please, BG!!!
Replies: 33
Views: 7508

hey, cut BG some slack. The only 2 weeks their pool isn't frozen over and you want them to miss that??? :wink:
by foo
Aug 24 2005
Forum: General Discussion
Topic: Gameplay suggestions
Replies: 7
Views: 1455

… Actually, you are shown. In the production screen under imports and exports… From that notice, you can infer that a country might want to buy similar items if you were to offer them at a lower price. (I'm assuming that countries listed as red are purchasing goods and those in yellow are selli...
by foo
Aug 23 2005
Forum: General Discussion
Topic: Gameplay suggestions
Replies: 7
Views: 1455

1. We have also noticed that we could use more indicator e-mails to provide feedbackon player actions and we hope to address this in future updates. Many of those types of e-mails we had not expected to need. Since you are supposed to be in control of a government we always looked at what advisors ...
by foo
Aug 23 2005
Forum: General Discussion
Topic: Carry-over problems in campaign
Replies: 6
Views: 1357

The design of SR2010 that allows different map detail (different hex sizes) makes it very hard to directly map smaller scenarios to larger maps for the carry-forward. If every map were about 30 km per hex (the world map size) then remapping would be easy, but we allow for smaller scenarios to have ...
by foo
Aug 22 2005
Forum: General Discussion
Topic: Gameplay suggestions
Replies: 7
Views: 1455

Gameplay suggestions

hi, First off, I'd like to thank you for a great game. I've played SR2010 for about a week now (about 50 hours) and noticed a few ways to improve the game, mostly via feedback to a player's actions. 1) add some email or news hints about how the world market views a player's actions. i.e. if bombardi...

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