Search found 3305 matches

by Fistalis
Dec 01 2019
Forum: General Discussion - GR
Topic: Ask the devs thread
Replies: 24
Views: 4802

Re: Good luck with Galactic Ruler

Another question from me: are you going to re-use your SR*-game engine or are you building GR „from scratch“? Both - we are building upon the existing SR engine, especially for the planet-side tactical system, but are also adding a number of new elements for GR. Im assuming the Old engine is primar...
by Fistalis
Dec 01 2019
Forum: General Discussion - GR
Topic: Galactic Ruler development
Replies: 8
Views: 1417

Re: Galactic Ruler development

my questions are all gonna be how the current engine and various systems are improved for this title. Many things could/should be improved and I assume many have been simply by necessity of this title.
by Fistalis
Dec 01 2019
Forum: General Discussion - GR
Topic: Announcing Galactic Ruler
Replies: 7
Views: 2374

Re: Announcing Galactic Ruler

things that make you say hmmm
by Fistalis
Jan 02 2019
Forum: Modding Show & Tell
Topic: [UI-MOD] Buildinspector
Replies: 10
Views: 3885

Re: [UI-MOD] Buildinspector

Good job.. Modding the UI can be a long and frustrating process. Glad to see you've made some progress in figuring it out.
by Fistalis
Nov 25 2018
Forum: Modding Show & Tell
Topic: Fistalis Mods
Replies: 6
Views: 5258

Re: Fistalis Mods

I appreciate the offer.. if/when I ever get a chance to get them stable in the current versions I'll take someone's offer of hosting up. LIkely just release them publically and allow anyone/everyone who wants to host them in that instance. Issue is 60+ hour 7 days work week in my new position.. i d...
by Fistalis
Nov 19 2018
Forum: Modding Show & Tell
Topic: Fistalis Mods
Replies: 6
Views: 5258

Re: Fistalis Mods

Well theres old mods removed on the forum, you sure? Or are we giving privileges? Where are the superpower mods from mikeownage and me? Or my more recent W2020-GOLD and SW2020-GOLD? Sadly i have to dissapoint everyone, i got the modern world mod, but since a pretty long time it crashes. I still use...
by Fistalis
Sep 13 2018
Forum: Modding Show & Tell
Topic: Fistalis Mods
Replies: 6
Views: 5258

Fistalis Mods

Webspace has been decommissioned as of July 1, 2018. This service was grandfathered on November 14, 2014. The decommission will not have any impact on other products, and you'll continue to receive your Spectrum Internet service. Translation my website where i hosted my mods etc is gone.. will have ...
by Fistalis
Aug 04 2018
Forum: Modding SRUltimate
Topic: Supreme Ruler Modding - Start Here
Replies: 7
Views: 5353

Re: Supreme Ruler Modding - Start Here

Good stuff.. maybe i can dive back into modding if it's not so time consuming. Thanks Guys Look forward to seeing what everyone creates with these. :D As a side note I'm taking the release of these as a sign that the SR series has come to a full close.. at least for the current engine since I imagin...
by Fistalis
Apr 04 2018
Forum: Modding Issues & Support
Topic: everything concerning HAPX files
Replies: 8
Views: 3788

Re: everything concerning HAPX files

The builder for hapx files is our own proprietary tool, it will not be released. We don't mind users digging in the UI files, but this is an area we wont' be able to support. It's really easy to make the whole game crash when changing these. That being said.. it is entirely possible to create new o...
by Fistalis
Nov 18 2017
Forum: General Discussion - SRUltimate
Topic: Correcting In-Game Details and Info
Replies: 247
Views: 33875

Re: Correcting In-Game Details and Info

Thanks for the details on Eritrea. Interesting that it's been like that since SR2020 and no one has contested it. I tend to agree, will look at changing it for a future update. I noticed..just never brought it up because I figured you guys did more research and knew something I didn't or had your o...
by Fistalis
Oct 10 2017
Forum: General Discussion - SRUltimate
Topic: Questions from a newbie.
Replies: 6
Views: 1759

Re: Questions from a newbie.

I have never found a need to build roads (Interstates) in 9 years of playing. Then either you prefer railroads or have never played a nation like Chile with huge swaths of land like its southern parts without any transport there. Much of their oil supply is down there with little to NO road or rail...
by Fistalis
Sep 16 2017
Forum: SRU Multiplayer Games
Topic: Weekly MP game
Replies: 5
Views: 3066

Re: Weekly MP game

So...things have come up..and what i feared may interfere has. I'll try to be on Sunday but don't hold your breath. Old lady has always taken issue with how much time i spend on the computer..finally came to a head yesterday. All online activities from me from playing games to modding and anything i...
by Fistalis
Sep 15 2017
Forum: SRU Multiplayer Games
Topic: Weekly MP game
Replies: 5
Views: 3066

Re: Weekly MP game

Sunday evenings I could probably open for a few hours. :wink:
by Fistalis
Sep 12 2017
Forum: General Discussion - SRGW
Topic: Returning Player
Replies: 10
Views: 3376

Re: Returning Player

from my understanding the engine was completely rebuilt from 2010 to 2020.. hence why there were some things that were left out or never made it back into the sequels. Everything was measured against the time to reproduce it in the new engine and anything they designated as not worth the time got le...
by Fistalis
Sep 10 2017
Forum: Suggestions - SRGW
Topic: Land Transport
Replies: 13
Views: 3743

Re: Land Transport

in my ideal vision trains would be transport units that can only travel on hexes with rails. Making them vulnerable to destruction. Downside would be unit count bloat..and the AIs less than stellar track record with using transport units... [_]O

Go to advanced search