Search found 504 matches

by Xbwalker
Nov 25 2014
Forum: After Action Reports
Topic: Guatemala - A New Central American Empire
Replies: 43
Views: 12129

Re: Guatemala - A New Central American Empire

Poland got big in a weird way. When WW2 ended, Poland was still at war with the USSR. However, USSR was without an army. When Germany surrendered, most of their territory went back to the USSR. With no army to defend its self, it was steamrolled by Poland with the help of the UK (who wasn't at war w...
by Xbwalker
Nov 19 2014
Forum: After Action Reports
Topic: Nigeria - Dominating Africa
Replies: 8
Views: 3449

Re: Nigeria - Dominating Africa

Trading for techs is good too. Make really close friends with one of the big powers and trade with them. They sell techs for a 90% discount.
by Xbwalker
Nov 18 2014
Forum: After Action Reports
Topic: Nigeria - Dominating Africa
Replies: 8
Views: 3449

Re: Nigeria - Dominating Africa

georgeww of course :)
by Xbwalker
Nov 16 2014
Forum: After Action Reports
Topic: Guatemala - A New Central American Empire
Replies: 43
Views: 12129

Re: Guatemala - A New Central American Empire

This will be my last post for this AAR. My goal was to create a Central American Empire. Well, Mission accomplished! Feb 14 1954 - I won't even go into details on this one. http://img.photobucket.com/albums/v615/Xbwalker/2014-11-1216_30_12-Greenshot_zps96f7f619.jpg It was a pathetic fight. Panama fo...
by Xbwalker
Nov 16 2014
Forum: Modding SRUltimate
Topic: Supreme Ruler Tech Enhancements Mod
Replies: 6
Views: 4311

Re: Supreme Ruler Tech Enhancements Mod

I just realized, that post bumped me up to Brig. General. Wooo! Raxo, you need to address me as sir. :)
by Xbwalker
Nov 16 2014
Forum: Modding SRUltimate
Topic: Supreme Ruler Tech Enhancements Mod
Replies: 6
Views: 4311

Re: Supreme Ruler Tech Enhancements Mod

Hmm nice mod. I don't know how ambitious you are, but these two websites may be helpful for adding tech effects or making new techs for 2000 year and above: http://www.futuretimeline.net/index.htm#timeline http://en.wikipedia.org/wiki/List_of_emerging_technologies For now, my goal is to enhance the...
by Xbwalker
Nov 14 2014
Forum: General Discussion - SRUltimate
Topic: How do you go about winning?
Replies: 6
Views: 2253

Re: How do you go about winning?

All the way to race to Mars buddy :)

Mine has just started to slow down noticeably at 1955 and I started in 1936.

What kind of specs you running?
by Xbwalker
Nov 14 2014
Forum: SRU Multiplayer Games
Topic: The Multiplayer Contact List
Replies: 24
Views: 9944

Re: The Multiplayer Contact List

Hullu Hevonen wrote:I can make one
EDIT: Go join The SRMG!
I'll join up when I get home today. Thanks!
by Xbwalker
Nov 13 2014
Forum: SRU Multiplayer Games
Topic: The Multiplayer Contact List
Replies: 24
Views: 9944

Re: The Multiplayer Contact List

Mission Space wrote:Steam name: The CIA
Time Available: Ask me it varies
3,119 results on Steam. You will have to add us it seems :)
by Xbwalker
Nov 13 2014
Forum: Modding SRUltimate
Topic: [Release] SR:Ultimate Tech Editor
Replies: 9
Views: 7136

Re: [Release] SR:Ultimate Tech Editor

My coding skills are pretty much non existent. It works great actually :)
by Xbwalker
Nov 13 2014
Forum: Modding SRUltimate
Topic: Supreme Ruler Tech Enhancements Mod
Replies: 6
Views: 4311

Re: Supreme Ruler Tech Enhancements Mod

I'd also like to send a HUGE thanks out to makotech222 for his most awesome tech editor. Well done bud!!
by Xbwalker
Nov 13 2014
Forum: Modding SRUltimate
Topic: Supreme Ruler Tech Enhancements Mod
Replies: 6
Views: 4311

Supreme Ruler Tech Enhancements Mod

Name: SRU:TE mod (Supreme Ruler Tech Enhancements Mod) Description: The TE Mod is designed to make some technologies a bit more rewarding. Currently, only about 20% of the techs have any immediate benefit aside from new units. Later in the game, this shows in social policies especially. Even with a...
by Xbwalker
Nov 13 2014
Forum: Modding SRUltimate
Topic: [Release] SR:Ultimate Tech Editor
Replies: 9
Views: 7136

Re: [Release] SR:Ultimate Tech Editor

Aha!!!! Thanks buddy. I'll be posting a new mod momentarily thanks to you.

One other thing, is there a way to clear the effects field? Once I select one, I can't seem to undo it.
by Xbwalker
Nov 13 2014
Forum: Modding SRUltimate
Topic: [Release] SR:Ultimate Tech Editor
Replies: 9
Views: 7136

Re: [Release] SR:Ultimate Tech Editor

Hmm I made some changes to the tech file and added in a few effects on techs. When I replace the original one with the modified one and delete the cache file for my campaign (1936 Sandbox), the game doesn't seem to want to load in once I chose a nation.
by Xbwalker
Nov 12 2014
Forum: After Action Reports
Topic: Guatemala - A New Central American Empire
Replies: 43
Views: 12129

Re: Guatemala - A New Central American Empire

Dec 27 1952 - The whole front erupts in violence. Our push into Mexico City has begun. Hey at least we let them have a peaceful Christmas :) http://img.photobucket.com/albums/v615/Xbwalker/2014-11-0514_40_27-Greenshot_zps2ab932d8.jpg Jan 5 1953 - Mexico Surrenders!! http://img.photobucket.com/albums...

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