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by SGTscuba
Aug 01 2020
Forum: General Discussion - SRUltimate
Topic: The Future of Supreme Ruler Development / SR Next Generation
Replies: 182
Views: 23325

Re: The Future of Supreme Ruler Development / SR Next Generation

More worldwide units to help out minor countries if they advance to become major powers. Extra units could also help to pad out the tech trees for these countries too. This becomes quite noticeable for the defeated nations of WW2, but also to other countries that are independent in the CW/2020 sandb...
by SGTscuba
Aug 01 2020
Forum: General Discussion - SRUltimate
Topic: The Future of Supreme Ruler Development / SR Next Generation
Replies: 182
Views: 23325

Re: The Future of Supreme Ruler Development / SR Next Generation

Supreme Commander 2 had a feature where you could place an automatic transport point with a pick up and drop off point and then assign transports to it. You could then tell units to go to it or assign deployment locations from barracks to automatically use it. In SR I think this would be great for l...
by SGTscuba
Jul 21 2020
Forum: Issues and Support
Topic: Single Battleship in a river destroying whole unit stack in 1 day.
Replies: 9
Views: 268

Re: Single Battleship in a river destroying whole unit stack in 1 day.

great war dlc single BS destroys 7 unit stack cav 1-2 tiles away - i commanded a retreat, but 28km rangefinding ship artillery OP, all dead, no chance. i just looked up the stats... a single battle ship has 175 soft attack (and a ridicolous amount of hard attack too) how is this in any relation to ...
by SGTscuba
Jul 14 2020
Forum: General Discussion - SRUltimate
Topic: The Future of Supreme Ruler Development / SR Next Generation
Replies: 182
Views: 23325

Re: The Future of Supreme Ruler Development / SR Next Generation

A way to decide which consumer of a resource gets priority on goods in case of a shortage. For example I might want my military to get oil first, then industry goods then civies for example. It would help when you start as a country and end up being cut off/the world isn't producing enough yet. Mayb...
by SGTscuba
Jul 09 2020
Forum: General Discussion - SRUltimate
Topic: The Future of Supreme Ruler Development / SR Next Generation
Replies: 182
Views: 23325

Re: The Future of Supreme Ruler Development / SR Next Generation

Proper carrier/amphib landing/paradrop/missile support within proxy wars
by SGTscuba
Jun 26 2020
Forum: Issues and Support
Topic: Ships getting sunk in proxy wars
Replies: 6
Views: 416

Re: Ships getting sunk in proxy wars

And if anyone can give feedback how huge this problem is, that would be appreciated! Or does everyone play 1D vision and only annex their neighbours 1 by 1? Quite a serious problem in my opinion to release in a final patch. I always kept my mouth shut with every patch on problems with proxy wars, s...
by SGTscuba
Jun 23 2020
Forum: General Discussion - SRUltimate
Topic: The Future of Supreme Ruler Development / SR Next Generation
Replies: 182
Views: 23325

Re: The Future of Supreme Ruler Development / SR Next Generation

To me it sounds more like he's requesting a way to throttle the processing of your queue up/down based on your rate of spending, not a hard limit on the queue. At least, that's what I'm making notes about. Would actually be a good idea, maybe same with techs being able to be queued up to what I wan...
by SGTscuba
Jun 20 2020
Forum: General Discussion - GR
Topic: UI Complaints + Suggestions! [GALACTIC RULER]
Replies: 10
Views: 1641

Re: UI Complaints + Suggestions! [GALACTIC RULER]

Also, colonies need to use the updated prefix when you rename your country!
by SGTscuba
Jun 04 2020
Forum: Issues and Support
Topic: Fixed Capital Setting
Replies: 4
Views: 290

Re: Fixed Capital Setting

Rosalis wrote:
Jun 04 2020
I think this is a player option and your confused with the victory condition "capital"
^ this. Fixed capital prevents you from moving your capital.
by SGTscuba
Jun 04 2020
Forum: General Discussion - SRUltimate
Topic: Escorting enemy ships - consequences?
Replies: 14
Views: 896

Re: Escorting enemy ships - consequences?

Balthagor wrote:
Jun 04 2020
I don't either, but figured I'd ask :)
I'd imagine it would be a programmers nightmare too. But how would you decide they were escorting so you can apply the penalty? How would the AI know how to do it etc etc. I'd give it a miss personally.
by SGTscuba
May 31 2020
Forum: Modding Issues & Support
Topic: Adding unit designs to a country in an existing save file?
Replies: 4
Views: 730

Re: Adding unit designs to a country in an existing save file?

Hmm, I wasn't ready to give up yet. I tried adding a &&CVP block to the end of the SR1936 Sandbox Scenario, and it worked.... but not when using my current save file as a cache. Does SRU produce any crash/error logs or is this truly a dead end? Its been asked on discord, you cannot edit save files ...
by SGTscuba
May 30 2020
Forum: Suggestions - SRU
Topic: SRNG suggestion for unit handling improvements
Replies: 6
Views: 3138

Re: SRNG suggestion for unit handling improvements

... A system where missiles are removed and stats are being add to other units, i dont like that. And thats what they are doing for the space game i think. So my advise is not do it for SRNG. Currently missiles are not planned for GR, but the intention is that they remain for SRNG. This is good to ...
by SGTscuba
May 29 2020
Forum: Suggestions - SRU
Topic: avgchildren question.
Replies: 4
Views: 287

Re: avgchildren question.

I thought that the value of avgchildren affects birth rates not only at the start, but also gives some bonuses in the future... A few years ago I tried to change the value of this parameter(on older versions of the SRU) and did not notice any changes in the birth rate. In countries with high GDP/C,...
by SGTscuba
May 27 2020
Forum: General Discussion - SRUltimate
Topic: Mig's speed, Unit stats balancing ideas
Replies: 46
Views: 2201

Re: Mig's speed, Unit stats balancing ideas

I assume its probably an issue of having worked backwards on the timeline, and then having to get these units to fit, without having to go back and adjust all the original units.
by SGTscuba
May 26 2020
Forum: General Discussion - SRUltimate
Topic: The Future of Supreme Ruler Development / SR Next Generation
Replies: 182
Views: 23325

Re: The Future of Supreme Ruler Development / SR Next Generation

I like sandboxes. Some of the economic items could do with adjustment though.

But I also like features. SUT features :D

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