Search found 19505 matches

by Balthagor
Apr 21 2018
Forum: Issues and Support
Topic: Sea transport no longer go into reserves
Replies: 3
Views: 270

Re: Sea transport no longer go into reserves

Sure, ticket 21681. Be sure to include details on how I reproduce the issue.
by Balthagor
Apr 20 2018
Forum: News
Topic: SR The Great War earns Top Strategy Title 2017 - Game Industry News
Replies: 0
Views: 29

SR The Great War earns Top Strategy Title 2017 - Game Industry News

We are very proud to share that SRGW earned Top Strategy Title 2017! Thanks to everyone who voted for us!

http://www.gameindustry.com/event-cover ... r-winners/
by Balthagor
Apr 19 2018
Forum: Issues and Support
Topic: Allow merchant marine to path through neutral regions option
Replies: 1
Views: 33

Re: Allow merchant marine to path through neutral regions option

I'm confused as I didn't think the AI ever changed that value...

You're sure it was neutral AND without transit treaty?
by Balthagor
Apr 19 2018
Forum: Issues and Support
Topic: CRASH TO DESKTOP
Replies: 2
Views: 39

Re: CRASH TO DESKTOP

Always annoying when a computer decides to do something strange. Did you get any driver updates pushed via windows? Like you said, it worked before, and we haven't posted an update in some time now. I would suggested doing an install then restarting the system before reinstalling. Perhaps there are ...
by Balthagor
Apr 12 2018
Forum: General Discussion - SRUltimate
Topic: Insider Build - Dec. 2017
Replies: 44
Views: 1822

Re: Insider Build - Dec. 2017

Evil.

Funny, but evil :)
by Balthagor
Apr 12 2018
Forum: Issues and Support
Topic: Map Errata
Replies: 75
Views: 18012

Re: Map Errata

samuel_1991 wrote:
Mar 10 2018
In X:265 Y:200 (USA), I have an Industrial Factory instead of Industrial Complex in the Center.

SAV file:
https://www.dropbox.com/s/l39jl8z4ka40x46/JPN2.SAV?dl=0
I think you're savegame was made with an older version. When I look at the starting map for 1949 that hex is empty.
by Balthagor
Apr 09 2018
Forum: Issues and Support
Topic: Been asking for years now
Replies: 8
Views: 158

Re: Been asking for years now

Can we get a savegame?
ticket 21760.
by Balthagor
Apr 08 2018
Forum: Issues and Support
Topic: Been asking for years now
Replies: 8
Views: 158

Re: Been asking for years now

Terran1969 wrote:
Apr 08 2018
...asking for a fix for this for years ...
I've looked back at your previous posts and don't see this issue having ever been reported. What exactly is happening? I've seen no report of something like this.
by Balthagor
Apr 06 2018
Forum: General Discussion - SRUltimate
Topic: Insider Build - Dec. 2017
Replies: 44
Views: 1822

Re: Insider Build - Dec. 2017

sorry, nothing to say yet.
by Balthagor
Apr 06 2018
Forum: General Discussion - SRUltimate
Topic: Insider Build - Dec. 2017
Replies: 44
Views: 1822

Re: Insider Build - Dec. 2017

Don't forget, everyone on the team is working another job to actually pay their bills. There is no one full time on the team right now.
by Balthagor
Apr 05 2018
Forum: Message Board Technical Problems
Topic: Forum Maintenance and Upgrade
Replies: 22
Views: 514

Re: Forum Maintenance and Upgrade

Who said I did it ;)

It was a critical task, it was blocking new sign ups as well.
by Balthagor
Apr 04 2018
Forum: Modding SRUltimate
Topic: 3D modelling
Replies: 803
Views: 103234

Re: 3D modelling

Lately I've been using most of the scale suggestions.
by Balthagor
Apr 04 2018
Forum: Message Board Technical Problems
Topic: Forum Maintenance and Upgrade
Replies: 22
Views: 514

Re: Forum Maintenance and Upgrade

Email notifications should be working again.
by Balthagor
Mar 31 2018
Forum: Modding SRUltimate
Topic: 3D modelling
Replies: 803
Views: 103234

Re: 3D modelling

These are the notes we had for how rotors are done for our models; A system has been chosen for creating a fake spinning propeller ; In 3DS max, on the front view, create a cone with 2 for radius 1, 0 for radius 2, 2 for Height, 1 for Height segments,1 for Cap segments and 12 for size. Convert it to...
by Balthagor
Mar 30 2018
Forum: Modding SRGW
Topic: everything concerning HAPX files
Replies: 3
Views: 238

Re: everything concerning HAPX files

The builder for hapx files is our own proprietary tool, it will not be released.

We don't mind users digging in the UI files, but this is an area we wont' be able to support. It's really easy to make the whole game crash when changing these.

Go to advanced search