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by Balthagor
Sep 17 2018
Forum: Issues and Support
Topic: CW Scenario - Falklands War
Replies: 6
Views: 96

Re: CW Scenario - Falklands War

The .scenario file uses a fast forward date.
by Balthagor
Sep 15 2018
Forum: Issues and Support
Topic: Loyalty events not working on tombstoned regions
Replies: 3
Views: 37

Re: Loyalty events not working on tombstoned regions

This is working as designed. While exceptions could be made for 8/40, exceptions could create future conflicts. Just use the "make alive" event.
by Balthagor
Sep 15 2018
Forum: Issues and Support
Topic: Loyalty events not working on tombstoned regions
Replies: 3
Views: 37

Re: Loyalty events not working on tombstoned regions

There is an event to make regions "alive" again. That's likely needed. When a region dies it get's flagged as "dead" so that events related to it which would no longer make sense (say, signing a treaty) are ignored.
by Balthagor
Sep 09 2018
Forum: General Discussion - SRUltimate
Topic: Kashmir
Replies: 5
Views: 161

Re: Kashmir

The decision on the maps was first made for SR2020, so 10 years ago now. I don't remember how the decision was made.

If you think something should change, please provide sources of information.
by Balthagor
Sep 08 2018
Forum: General Discussion - SRUltimate
Topic: Tech Tree Mapping
Replies: 41
Views: 11685

Re: Tech Tree Mapping

Naval fuel cells seem to do nothing as well. Hmm, that's an interesting one. The intention was to have some ships that were used fuel cell technology. A set of ships that were built on a different concept. It would seem we never added the ships. That tech should be a unit prereq. Not sure what we'l...
by Balthagor
Sep 06 2018
Forum: Issues and Support
Topic: Bug, some UI elements missing
Replies: 1
Views: 62

Re: Bug, some UI elements missing

Have you tried resetting game options?
by Balthagor
Sep 04 2018
Forum: General Discussion - SRUltimate
Topic: Poor FPS But Good Day Speed
Replies: 14
Views: 180

Re: Poor FPS But Good Day Speed

That's fair. But I'm unsure what more we can do for you. No one has been able to reproduce the situation you've encountered. That makes it unlikely that anything we change in our code will have any impact on your performance. That is if we even had any idea what to change, which we don't without mor...
by Balthagor
Sep 04 2018
Forum: General Discussion - SRUltimate
Topic: Poor FPS But Good Day Speed
Replies: 14
Views: 180

Re: Poor FPS But Good Day Speed

Beans wrote:
Sep 03 2018
...I believe I should be able to run the game with a better fps than 5, even with Intel HD 620.
That's maybe something to bring up with Intel. We don't make Video cards. It works fine with pretty much everything else.
by Balthagor
Aug 31 2018
Forum: Issues and Support
Topic: Civilian Petroleum Use
Replies: 7
Views: 126

Re: Civilian Petroleum Use

City production of electricity is petroleum based. Don't know if that's moddable, can't remember.

But I'm sick, so it might be the meds talking :(
by Balthagor
Aug 31 2018
Forum: Issues and Support
Topic: CW Scenario - Falklands War
Replies: 6
Views: 96

Re: CW Scenario - Falklands War

d-bassett wrote:
Aug 30 2018
If you want to make some corrections to the scenario's orbat files, we would happily review them in order to replace the current files.
^ What Dylan said...

The new modding tools allow for editing of OOBs.
by Balthagor
Aug 28 2018
Forum: General Discussion - SRUltimate
Topic: Tech Tree Mapping
Replies: 41
Views: 11685

Re: Tech Tree Mapping

Leafgreen wrote:
Aug 27 2018
A few days ago I was researching Modern Aircraft II and Modern Aircraft III at the same time.
Laser Gyro Stabilizers is supposed to lead to Modern Tank '07
Fixed for a future update.
by Balthagor
Aug 27 2018
Forum: General Discussion - SRUltimate
Topic: Tech Tree Mapping
Replies: 41
Views: 11685

Re: Tech Tree Mapping

Just want to point out that apparently laser guided munitions and laser gyro stabilizers lead nowhere and add no bonuses and no new units. ATM they are completely useless to research. Laser Guided Munition increases artillery range by +10% Laser Gyro Stabilizers is supposed to lead to Modern Tank '...
by Balthagor
Aug 26 2018
Forum: General Discussion - SRUltimate
Topic: Missile question
Replies: 7
Views: 215

Re: Missile question

If all missiles are close air, mid air, high are targets - what's the point of ballistic and cruise icons? A quick search of the SupremeWiki turned up this article; https://supremeruler.gamepedia.com/Missiles#Ballistic_Missiles I didn't re-read to check that it's up to date, but I don't think any o...

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