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by Balthagor
Mar 06 2021
Forum: Issues and Support
Topic: invisible units are back
Replies: 4
Views: 37

Re: invisible units are back

Can you see the name of the unit? The bottom right UI lets you switch the minimap to Unit Present to see what's in a location.
by Balthagor
Mar 05 2021
Forum: Issues and Support
Topic: cant look at enemy planet
Replies: 7
Views: 31

Re: cant look at enemy planet

You now need survey ships to explore planets
by Balthagor
Mar 05 2021
Forum: Issues and Support
Topic: cant look at enemy planet
Replies: 7
Views: 31

Re: cant look at enemy planet

Have you surveyed it?
by Balthagor
Mar 05 2021
Forum: General Discussion - GR
Topic: Galactic Ruler Early Access Updates Plan
Replies: 14
Views: 1509

Re: Galactic Ruler Early Access Updates Plan

Fasttrack v.686 posted: Using Shift+Elastic band on space carriers will leave the loaded craft unselected (fixed) Survey ship unique models for some races, more to come Support for alerts that appear only once (first time triggered) Unit popup controls for loading/unloading units updated Further ref...
by Balthagor
Mar 03 2021
Forum: General Discussion - SRGW
Topic: Related Unit Design - Our Region
Replies: 3
Views: 66

Re: Related Unit Design - Our Region

It would seem that we did not update one of the UI bits before the last push. I will see if we can get this file added.

Ticket 26806
by Balthagor
Mar 03 2021
Forum: Issues and Support
Topic: found a repeatable crash
Replies: 4
Views: 57

Re: found a repeatable crash

Hmm, I just tried it on the fasttrack build and it didn't crash for me. Could you send me the savegame? Even better if you could put the ship into a number group first :)

Ticket 2685
by Balthagor
Mar 01 2021
Forum: General Discussion - GR
Topic: Galactic Ruler Early Access Updates Plan
Replies: 14
Views: 1509

Re: Galactic Ruler Early Access Updates Plan

Fasttrack v.683 posted: Survey visual effect started, white circle for now. First time messages created, appear more than once for now Unit popup cargo load/unload buttons modified Various UI and graphics fixes Equipment file updates Hotspots UI updated FTL incoming message updated Map filter for "F...
by Balthagor
Feb 28 2021
Forum: Issues and Support
Topic: lose all your occupying troops when you conquer a planet ?
Replies: 8
Views: 117

Re: lose all your occupying troops when you conquer a planet ?

Maybe...

We hadn't found this bug yet, but we were working in relevant code blocks...
by Balthagor
Feb 25 2021
Forum: Issues and Support
Topic: why are cruisers better then battlecruiser?
Replies: 2
Views: 56

Re: why are cruisers better then battlecruiser?

I've confirmed the changes you saw were not intentional, there was data corruption in that file. I've fixed carrier capacities and while I was in the file, I've rebalanced spotting a bit based on my experiences and what I've observed of others playing. Probably not the final values, but something mo...
by Balthagor
Feb 24 2021
Forum: Suggestions - GR
Topic: add a repair all button to the facility window
Replies: 4
Views: 73

Re: add a repair all button to the facility window

I haven't tested lately, but you should still be able right click, battlezones, and turn repair all for the battlezone.
by Balthagor
Feb 24 2021
Forum: General Discussion - GR
Topic: is there a way to make a solar system type war?
Replies: 1
Views: 52

Re: is there a way to make a solar system type war?

Currently the game engine can only generate one race homeworld per system. What you're looking for is not possible at this time.
by Balthagor
Feb 19 2021
Forum: Suggestions - GR
Topic: Some indicator that a unit in space has orders
Replies: 17
Views: 474

Re: Some indicator that a unit in space has orders

tkobo wrote:
Feb 19 2021
Also, if you make the indicators appear at the time the order is issued,instead of when the ships are ready to jump....i think you'd have nailed it.
Yeah, that's currently being worked on. Didn't get fixed in time for the build, but soon.

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