Search found 8 matches

by sladeross
Feb 21 2004
Forum: Military - Defense and Operations Departments
Topic: Nuclear explosion effects
Replies: 46
Views: 8716

Not a special kind, I believe these are existing effects from an airburst deployment of a nuclear weapon. I think there has been research and speculation about developing weapons that would have the same effect without the nuclear devestation, but I guess I'm not sure what those are called.
by sladeross
Feb 19 2004
Forum: Military - Defense and Operations Departments
Topic: Nuclear explosion effects
Replies: 46
Views: 8716

One of the most devestating effects of nuclear weapons is the ElectroMagneticPulse. I am not a scholar on this, but remember reading that the EMP from an airburst nuke would knock out all the computers, electric appliances, batteries, etc for a very long ways. Of course if you are within a couple of...
by sladeross
Feb 19 2004
Forum: General Discussion
Topic: E3 2003 and Today
Replies: 17
Views: 3595

I think that was the article that got me looking into the game in the first place. After finding the website here and reading almost everything in the forums I just can't wait for the release. Good times a comin'. :smile:
by sladeross
Feb 02 2004
Forum: General Discussion
Topic: question about gameplay/scenarios
Replies: 6
Views: 1495

Does the map scale stay the same as the campaign progresses, with bigger maps each time?
by sladeross
Feb 01 2004
Forum: Military - Defense and Operations Departments
Topic: Naming conventions Chinese/Japanese
Replies: 6
Views: 1537

Sensible enough.
by sladeross
Jan 29 2004
Forum: General Discussion
Topic: open ended play
Replies: 30
Views: 6127

How about a hotkey to a jump map that you could click on to re center your view?
by sladeross
Jan 16 2004
Forum: Military - Defense and Operations Departments
Topic: mines ? land and or sea ?
Replies: 64
Views: 23041

Sorry, sometimes I'm a little slow.
by sladeross
Jan 15 2004
Forum: Military - Defense and Operations Departments
Topic: mines ? land and or sea ?
Replies: 64
Views: 23041

Justa couple thoughts: Minefields are obstacles. Obstacles are only effective when covered by fire. Can this be realisticly simulated on the operational level enviroment? Is there someway that a lane can be cleared in a matter of minutes or a couple hours if the mines are undefended? If the obstacle...

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