Search found 14 matches

by rlame
May 31 2020
Forum: General Discussion - SRUltimate
Topic: Performance survey.
Replies: 45
Views: 11706

Re: Performance survey.

Build 9.2.4

(did two runs this is the better time)
first day. 20,86 s
10 days 2 min 43 s = 16,3 s /day

2700x
(same setup as in first post)
by rlame
Mar 21 2020
Forum: Issues and Support
Topic: Running out of oil sandbox 1936 germany. Ticket 24379.
Replies: 7
Views: 1767

Running out of oil sandbox 1936 germany. Ticket 24379.

Hello! Ticket 24379. Everytime I try to conquer world in 1936 sandbox I run to problem that I don't get enough oil and production stops. Would it be possible to deny oil access from civilians or priorize military/production? Runnin out of oil basically stops whole game since you need oil for industr...
by rlame
Jan 30 2020
Forum: Suggestions - SRU
Topic: Army autobuild managment
Replies: 8
Views: 1947

Re: Army autobuild managment

Another thing is obsolete units. Currently there is no easy way to scrap them. Would it be possible to have filter in reserve units like active units have that I could select all units of same type and issue scrap command? When you have thousands of units making whole reserve active and then selecti...
by rlame
Jan 27 2020
Forum: Suggestions - SRU
Topic: Army autobuild managment
Replies: 8
Views: 1947

Army autobuild managment

Would it be possible to make system in Supreme ruler that would build army based on percentages? I mean land forces 30% infantry, 30% tanks, 20% artillery, 10% air defense etc. :slight_smile: All the attack units usually get destroyed way more easily than artillery and that leads to situations where...
by rlame
Jul 16 2019
Forum: Issues and Support
Topic: 1936 road to war still runs out of resources.
Replies: 2
Views: 3064

1936 road to war still runs out of resources.

No matter how much I build the world still runs out of resources. I don't know what to do. I think we need more strict petroleum selling to consumers (ban sales or priorise military). Another big issue is rubber, either need to decrease its consumption or increase the production big time. Save game ...
by rlame
Oct 23 2018
Forum: General Discussion - SRUltimate
Topic: SRU Economic Model Changes
Replies: 17
Views: 4379

Re: SRU Economic Model Changes

Is there any plans to further tweak economy? Sandboxes before 1949 seem to all run out of oil no matter what you do and one has to build way too much industry anyway since they produce so little. Sandboxes after year 1949 usually can satisfy market demands, but you need to add plenty more oil wells ...
by rlame
Oct 07 2018
Forum: General Discussion - SRUltimate
Topic: SRU Economic Model Changes
Replies: 17
Views: 4379

Re: SRU Economic Model Changes

Does the demand of goods react to GDP or technology level? I'd like that demand would increase as new things are being researched and also researching techs should increase production. The way economy works now after latest changes kills the fun playing the game. I don't mind if economy is hard but ...
by rlame
Oct 06 2018
Forum: General Discussion - SRUltimate
Topic: Suggestion: Player controlled defcon.
Replies: 2
Views: 1235

Suggestion: Player controlled defcon.

As a president/dictator of my country I would like to be able to set my country alert level. Maintaining high alert level is super expensive late game and kind of makes impossible to have even decent economy/social status in country. Other observation I have made that with current build 9.1.89 it se...
by rlame
Sep 28 2018
Forum: General Discussion - SRUltimate
Topic: Performance survey.
Replies: 45
Views: 11706

Re: Performance survey.

Regarding performance, how many threads does this game support?
When I go (trump rising 2018 -> 2033) it starts to take over 30s /day.
From resource monitor I see this game processor usage is 6% while having some spikes up to 39% (8c/16t 2700x)
by rlame
Sep 27 2018
Forum: General Discussion - SRUltimate
Topic: Performance survey.
Replies: 45
Views: 11706

Re: Performance survey.

From start of save to sept 6th (10 days) 2min 26s = 14,6s / day average.
by rlame
Sep 27 2018
Forum: General Discussion - SRUltimate
Topic: Performance survey.
Replies: 45
Views: 11706

Re: Performance survey.

No modifications or trainers used on save file. Pure 9.1.89 version used.

Unpacked file for users without 7-zip
https://drive.google.com/file/d/1Sy3YfZ ... sp=sharing
by rlame
Sep 27 2018
Forum: General Discussion - SRUltimate
Topic: Performance survey.
Replies: 45
Views: 11706

Performance survey.

Hello! I'm interested on how this game run on different setups. So please download linked savegame (7-zipped or .sav) and post how many seconds it took for you to run one day and total of 10 days from beginning of save and what cpu and ram you have. My setup Ryzen 2700x 16gb ddr4 3333mhz. Cpu boost ...
by rlame
Sep 13 2018
Forum: General Discussion - SRUltimate
Topic: SRU Economic Model Changes
Replies: 17
Views: 4379

Re: SRU Economic Model Changes

Something strange still in economic model. Started playing 1914 sandbox, this time world didn't run out of anything so badly that it would cripple economy completely. However all countries have very bad income and domestic approval. Seems to be impossible to rise GDP. It's year 1999 or so in save so...
by rlame
Sep 06 2018
Forum: General Discussion - SRUltimate
Topic: SRU Economic Model Changes
Replies: 17
Views: 4379

Re: SRU Economic Model Changes

Economy still has big problems. Playing few years 1936 -> and world runs out of industrial goods and petrol which leads to global world economy to collapse. Also some countries go bankcrupt (france went super fast to minus 10 billion once game started, ussr huge dept now) I really like this game it ...

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