Search found 10 matches

by Gurzit
Jul 05 2008
Forum: Support & Issues - 2020
Topic: Map Errata (Toponymic or Position)
Replies: 168
Views: 41649

As for Croatia, several mistakes:

Bjelova ----> Bjelovar
Siska ----> Sisak
Varazdin ----> Varaždin
Sibenik ----> Å ibenik
by Gurzit
Dec 08 2007
Forum: General Discussion - 2020
Topic: Oh no, another Economy thread
Replies: 72
Views: 11897

I've seen that pollution is not playing mayor role in SR 2020 economy, but have you considered at implementing pollution in similar way Civ4 does, or in other word that it shrinks your production by some percentage, or like SimCity has in a way that it affects immigration, health etc. My idea that p...
by Gurzit
Jun 10 2007
Forum: General Discussion - 2020
Topic: New tech thread for 2020
Replies: 107
Views: 17742

Well it could be better for BG to implement flexible/user friendly map-scenario-unit editor, and greater ability to change game. (just look at Civ3 or War3 editor/mods)
by Gurzit
Jun 09 2007
Forum: General Discussion - 2020
Topic: Interim Government & Missile Defense Treaty
Replies: 1
Views: 790

For the first part best solution (from my point of view) would be that the units keep fighting against you under their flag but: -with lesser efficiency - 50-50% to join you -and that the remaining part of the country (that has not yet surrendered) enters civil war (partisans show up each turn fight...
by Gurzit
Jun 08 2007
Forum: General Discussion - 2020
Topic: New tech thread for 2020
Replies: 107
Views: 17742

I do get the feeling that even if machine gun turret makes it into SR 2020 it will stay there as espionage in SR 2010. Behind the box of SR 2020 => "SR 2020 features: -mg turret that will get properly implemented within next game". :wink: Back on topic, it would be better that turrets are only prese...
by Gurzit
Jun 07 2007
Forum: General Discussion - 2020
Topic: Boosting Efficiency
Replies: 24
Views: 3464

I've taken it from that point that you mentioned (underfunding) but still you have to admit that army cant become near invincible overnight as in SR 2010. I can only tell that there should be in new SR greater interaction between xp, efficiency/equipment funding, and military funding.
by Gurzit
Jun 07 2007
Forum: General Discussion - 2020
Topic: Boosting Efficiency
Replies: 24
Views: 3464

Personally, I really like the idea of efficiency. I would hate to see it taken out. It just needs a little streamlining and it will be perfect. It helps to keep all of the armies of the world from becoming too homogenous. The countries that have a little extra spending money should be able to pour ...
by Gurzit
Jun 06 2007
Forum: General Discussion - 2020
Topic: Boosting Efficiency
Replies: 24
Views: 3464

To learn game faster there chould be at the bottom of screen textbox that would give brief info about icon, item, building and other ingame stuff. As for efficiency, is there possibility that it could be removed? So units have only xp that could work as efficiency. It would look like this: a.)All un...
by Gurzit
Jun 06 2007
Forum: General Discussion - 2020
Topic: Military types
Replies: 4
Views: 973

Some different classes might help, but such detailed rules would, I think, be annoying and counterproductive. It's just too much information to keep in your head about too small a part of the game. Much more important things are simpler than this. I read feltan's post also and your post so i had co...
by Gurzit
Jun 06 2007
Forum: General Discussion - 2020
Topic: Military types
Replies: 4
Views: 973

Military types

Hi, i'm new to this forum but i played this game from begining. I'll give my opinion on efficiency and army. I think that there should be 3 types of personnel of army: professional, conscript, paramilitary. Ingame it should look like this: type\quota\funding\efficiency a.) Professional\<slider>\<sli...

Go to advanced search