To entrench on a hex not under your control, move your units to the hex.
Right-click on the hex, then select "Advanced Orders".
The advance orders popup has the "Entrench" option on it.
Select it.
Search found 229 matches
- May 29 2007
- Forum: General Discussion - 2020
- Topic: Can we get a small change to the "entrench" orders
- Replies: 3
- Views: 1056
- May 28 2007
- Forum: Mods
- Topic: New Mod on Wiki - Cat Mod, version II
- Replies: 7
- Views: 5820
New Mod on Wiki - Cat Mod, version II
The following features have been added to my Cat Mod, available on the SR Wiki under Mods: LAND UNITS Artillery - the more adavnced US artillery is now more powerful and has a longer range. The M-111 Excalibre is now the perfect anti-ship shore battery gun. Advanced US AA systems like the Patriot ar...
- May 23 2007
- Forum: After Action Reports
- Topic: World War 3 scenario- single player-tkobo-US
- Replies: 137
- Views: 40400
- May 23 2007
- Forum: After Action Reports
- Topic: World War 3 scenario- single player-tkobo-US
- Replies: 137
- Views: 40400
Unit losses
Good job.
- May 22 2007
- Forum: After Action Reports
- Topic: World War 3 scenario- single player-tkobo-US
- Replies: 137
- Views: 40400
Brazil
I just got to the page where you capture Brazil. Congrats on your effective use of your B-52s. I have never seen such a wide-spread or effective pre-emptive strike as your cruise-missile attack on SA. I have a really bad feeling about your helping Japan defeat China. It sort of feels like you are cr...
- May 22 2007
- Forum: After Action Reports
- Topic: World War 3 scenario- single player-tkobo-US
- Replies: 137
- Views: 40400
Diplomatic successes
I have just read your first two pages, but congratulations on establishing so many diplomatic successes - these are nearly an unknown concept to me, since I don't recall every having any permanent ones. I cannot even imagine how to manage a true alliance. You are helping Japan fight off China? That ...
- May 22 2007
- Forum: Mods
- Topic: Moded missiles display health bars
- Replies: 3
- Views: 4745
- May 21 2007
- Forum: After Action Reports
- Topic: World War 3 scenario- single player-tkobo-US
- Replies: 137
- Views: 40400
You are correct - if you display just chevrons, then for a single unit you get a single bar and for a stack you get a one chevron and a single bar. IMHO: But people can at least see the hex and can see the actual multiple units over-laying each other. I think that is much more coherent than a bewild...
- May 21 2007
- Forum: After Action Reports
- Topic: WWIII Scenerio (SP)
- Replies: 53
- Views: 30469
CAT MOD
I sent it to you, probably more than once - my home internet is not working yet since I moved back from Atlanta.
- May 20 2007
- Forum: After Action Reports
- Topic: WWIII Scenerio (SP)
- Replies: 53
- Views: 30469
Cat Mod
Balthagor,
Yea, I was going to get around to that - distributing my new Cat mod.
The last time I tried to add a mod to your Wiki it was a disaster - I really screwed up your Wiki.
Yea, I was going to get around to that - distributing my new Cat mod.
The last time I tried to add a mod to your Wiki it was a disaster - I really screwed up your Wiki.
- May 16 2007
- Forum: After Action Reports
- Topic: WWIII Scenerio (SP)
- Replies: 53
- Views: 30469
NOTE ON THE USE OF MODED PLASMA WEAPONS
For those that frown upon my moding (modifying the game's SRUNITS file), research, deployment and use of faux nuclear weapons, here called "Plasma Weapons", let me say this - bit me. No seriously, I cooked those up at a stage of the game where I was short on men and units, and it looked like the gam...
- May 16 2007
- Forum: After Action Reports
- Topic: WWIII Scenerio (SP)
- Replies: 53
- Views: 30469
Japan
December 8th, 2029 - Australia surrendered and I began the arduious job of evacuating my units from that continent and dismantling the Australian and Indomaylasian bases that I constructed for the Australian campagne. I had previously constructed an extensive infrastructure of roads, bases and air s...
- May 16 2007
- Forum: Mods
- Topic: Moded missiles display health bars
- Replies: 3
- Views: 4745
Moded missiles display health bars
Does anyone know why my missiles would start displaying huge health bars? I changed most of them from low flying air targets to middle air targets, but that is about all that I changed. Also, what determines whether a missile is a "Guided Missile" or not? Does "guided missile" mean that it is not an...
- May 13 2007
- Forum: After Action Reports
- Topic: WWIII Scenerio (SP)
- Replies: 53
- Views: 30469
Australia
November 27, 2026 I started capitalizing on my conquest of Indomalaysia (IM) by revamping its transportation infrastructure. It is a complex collection of islands, a surprising number of which are bridgable. I created a new series of roads and bridges to inter-connect the islands and untimately forg...
- May 13 2007
- Forum: After Action Reports
- Topic: WWIII Scenerio (SP)
- Replies: 53
- Views: 30469
The Battle of Britain
Much earlier in the game, I started a long campagne to weaken Britain prior to actually invading it. once I had established air and sea bases on the Spanish Madria islands, I started sending naval task forces North to Britan to destroy their Western oil platforms. January 19th, 2023 - Once I capture...