Search found 337 matches

by evildari
Mar 24 2019
Forum: Modding Show & Tell
Topic: [UI-MOD] Color coded buildings for strategic bombing
Replies: 8
Views: 57

Re: [UI-MOD] Color coded buildings for strategic bombing

That looks quit useful , as long as AI cant use perpetual strategic bombing (which could be forever).
For hosting larger files i found https://nofile.io very useful, but is unfortunately not a permanent solution.
Maybe split file in 2 and try again
by evildari
Mar 24 2019
Forum: Modding Show & Tell
Topic: [UI-MOD] Supreme Overview
Replies: 8
Views: 255

Re: [UI-MOD] Supreme Overview

Please publish your changed files - maybe make a seperate thread which links to this mod as needed base.
and for the letter addon: that was rather a filler - had no useful idea (except for a quit cheating spy info-tab) that could maybe ruin multiplayer :lol:
by evildari
Mar 24 2019
Forum: Modding Show & Tell
Topic: [UI-MOD] Supreme Overview
Replies: 8
Views: 255

Re: [UI-MOD] Supreme Overview

Here is the LETTER addon , and more important for you: in the MOD_7Units file i placed the buttons including that filter by class popup (dont know a way to make it drop-down) at the middle bottom line. Should help with your issue but will increase your mouse-miles. Be aware that filter by class work...
by evildari
Mar 08 2019
Forum: Issues and Support
Topic: AI Refuses to Form Alliances With Player and AI
Replies: 3
Views: 86

Re: AI Refuses to Form Alliances With Player and AI

Radiorobot wrote:
Mar 08 2019
...hard diplomacy difficulty as I’d heard that those settings encouraged more alliances but still no dice.
try easy diplomacy - i remember getting trade offers from those nice? IS guys - as a north american country !
but more important: other countries made also alliances between each other
by evildari
Feb 02 2019
Forum: Issues and Support
Topic: Base popup window
Replies: 1
Views: 94

Re: Base popup window

If you select another branch of your forces in the defense tab it also changes in that window. The data you see in this screen is only for reserves (else i would already (ab)used that for my mod). I guess this is a test or still in development - but i didnt see much changes between this version and ...
by evildari
Jan 29 2019
Forum: Issues and Support
Topic: How to remove or disable that white nuclear flash ?
Replies: 1
Views: 572

Re: How to remove or disable that white nuclear flash ?

...starting option of using nuclear weapons. So if option is turned off, that none would be send in the strategic pool. The strategic pool can be used conventionally also. If you put 50 bombers into it, then push the big red button, it will use those forces to attack the enemy. It's not just about ...
by evildari
Jan 25 2019
Forum: Modding Show & Tell
Topic: [UI-MOD] Supreme Overview
Replies: 8
Views: 255

[UI-MOD] Supreme Overview

aka total information overkill Needs at least SRU 9.1.89 (SRGW may work - not tested) and at least 1100x1000 screen resolution Opens a large Atlas-like window to get more information and issue orders without abusing your mouse/wheel that much while hunting for every last bit of info. Use the new ear...
by evildari
Jan 20 2019
Forum: Modding Show & Tell
Topic: [UI-MOD] Large order list
Replies: 4
Views: 677

Re: [UI-MOD] Large order list

you mean something like that ?
(also tried to enlarge the build facilities list height last year - did not work)
MOD7_UNITS.jpg
MOD5_RESEARCH.jpg
by evildari
Jan 15 2019
Forum: Modding Issues & Support
Topic: everything concerning HAPX files
Replies: 8
Views: 1928

Re: everything concerning HAPX files

is it possible to add a LB type object (habob 19) into another LB ?
like displaying the unit order queue (status) in an army list ?
(everything i tried so far - resulted in a CTD - every other non-list stat worked)
by evildari
Jan 15 2019
Forum: General Discussion - SRUltimate
Topic: Peace mechanics?
Replies: 5
Views: 316

Re: Peace mechanics?

In my experience the computer player offers one time peace (given some arbitrary conditions) - then never.
Sure way to have peace is complete victory and police near 100%
by evildari
Jan 15 2019
Forum: Issues and Support
Topic: Unit Errata
Replies: 400
Views: 50797

Re: Unit Errata

in Islands scenario: no unit has a close air attack value - although close air attack range and both medium air values.
by evildari
Jan 07 2019
Forum: Suggestions - SRU
Topic: a couple organisation & unit tech UI improvements
Replies: 6
Views: 432

Re: a couple organisation & unit tech UI improvements

dax1 wrote:
Jan 07 2019
I would prefer something to compare the data of two units, so I can choose if develop unit A or unit B.
the best way to to this is to load the .unit file in a spreadsheet calculator program, and compare it there.
by evildari
Jan 05 2019
Forum: Suggestions - SRU
Topic: a couple organisation & unit tech UI improvements
Replies: 6
Views: 432

Re: a couple organisation & unit tech UI improvements

Maybe a technical readout like in the units screen. I tried to add it, since the list in POP_DIP_R.HAPX looks like the unit lists. But putting there the technical readout action was a total failure (well at least not a single CTD while i tried various possibilities) The next best solution that actua...
by evildari
Jan 02 2019
Forum: Modding Show & Tell
Topic: [UI-MOD] Large order list
Replies: 4
Views: 677

[UI-MOD] Large order list

[UI-mod]Large order list for SRU enlarges the order list for selected units: placed it at the alert bar location (main screen, left side), usable even for 768 resolutions! Without selected units, the alert bar is visible. (you can change the values in the 4th last line in the file GAM_ROOT to the co...
by evildari
Jan 02 2019
Forum: Suggestions - SRU
Topic: Serb unit addition request (Split from Changelog 9.1.114)
Replies: 12
Views: 946

Re: Serb unit addition request (Split from Changelog 9.1.114)

I will take a look, but "import" implies "purchased from someone else". ... just names - in that business field not many names itself like "evildari's WMD factory" It started as an arms trader but became more. - check that company profile - the important part is "system integrator" and here and the...

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