Search found 363 matches

by evildari
Jul 27 2019
Forum: Modding Show & Tell
Topic: [MOD] MARSX2
Replies: 5
Views: 2430

Re: [MOD] MARSX2

Updated / Upload date: 2019-July-27 more info in my first post

here is the link to the MARSX2 mod:
https://gofile.io/?c=lNJjI2

also get the more detailed nice black&white Mars imagery:
(extract the files there to the \graphics\imagery\ folder)
https://gofile.io/?c=DhiOTo
by evildari
Jul 26 2019
Forum: Modding Issues & Support
Topic: How I can create custom maps?
Replies: 6
Views: 310

Re: How I can create custom maps?

Does the map generator just randomize everything? My current plan is to paint the borders first, then the terrain, then the resources, then the cities, then the transport infrastructure. Terrain, resources, and borders are randomized. For borders you need at least a working cvp, cities,other facili...
by evildari
Jul 26 2019
Forum: Modding Issues & Support
Topic: How I can create custom maps?
Replies: 6
Views: 310

Re: How I can create custom maps?

i guess thats the most easy part: the main background map is a .png with a default size of 7400x3700 pixel. if you like to use those HD tiles - be prepared to make up to 2701 images (73 on the x-axis with id from 0 to 72, 37 on the y-axis id from 0 to 36) default size is 1024x1024 - but at the borde...
by evildari
Jul 23 2019
Forum: Suggestions - SRU
Topic: Tech Research limit
Replies: 4
Views: 270

Re: Tech Research limit

got a rather more technical question to "Tech Research limit" 1. what is the total amount of techs the game support ? 2. are there any techs that needs to be there due to hardcoding - if yes please give numbers (i suspect those tech races , for satellites iam not sure) ? another suggestion: since th...
by evildari
Jul 22 2019
Forum: Modding Issues & Support
Topic: Flaw in the economical model killing long term gaming.
Replies: 2
Views: 264

Re: Flaw in the economical model killing long term gaming.

this sounds rather like a bug that should not be in the mod forum (even if you found it while running a mod)
but dont worry to counter that the market price is at least a total random value without any connection to either costs or charged markup |O
by evildari
Jul 17 2019
Forum: Modding Show & Tell
Topic: [MOD] ColdWarNR - a map mod to reduce MM casualities
Replies: 3
Views: 821

Re: [MOD] ColdWarNR - a map mod to reduce MM casualities

SteamSupreme wrote:
Jul 17 2019
Link dead, file not found, possible to repost?
updated
now https://gofile.io/?c=QJmQ8Y
(with luck another month)
by evildari
Jul 16 2019
Forum: Issues and Support
Topic: 1936 road to war still runs out of resources.
Replies: 2
Views: 311

Re: 1936 road to war still runs out of resources.

petroleum is wasted by the city power generation (according to some old post by the devs) and since power generation is also auto-adjusted, you will see and increased use of fuel. (Kind of neutral if you have a big share of the worlds oil economy) A possible and expensive way to counter this would b...
by evildari
Jul 01 2019
Forum: Suggestions - SRU
Topic: One final futureproof measure for SRU
Replies: 3
Views: 223

Re: One final futureproof measure for SRU

have to second this - playing this with 1440 resolution with a 35" screen and standard fonts are hard to read without moving much closer to screen.
by evildari
Jun 21 2019
Forum: Modding Issues & Support
Topic: Limits of HD-maptiles
Replies: 0
Views: 722

Limits of HD-maptiles

1. What are exactly the limits of the numbers of maptiles? Although i entered in the mapeditor the amount and put the files in place (90x45 tiles saved as 1024x1024 px large .jpg), only 73x37 are placed by the engine (screenshot shows the last south-east-tile loaded, the very first tile starts with ...
by evildari
Jun 20 2019
Forum: General Discussion - SRUltimate
Topic: Supreme Ruler Ultimate - Version Changelog 9.1.140
Replies: 16
Views: 1571

Re: Supreme Ruler Ultimate - Version Changelog 9.1.139

Major Issue with fullscreen and without that discord program:
Starts with an error , game loads, but mainmenu is distorted and not usable.
by evildari
Jun 16 2019
Forum: General Discussion - SRUltimate
Topic: Wmdata Changeover
Replies: 6
Views: 870

Re: Wmdata Changeover

The target dates were set intentionally based on how we wanted things to progress. The WMData doesn't happen "instantly", the game values will "drift" towards the values in the file over time based on the number of days to the next file. This is actually new (at least for me) - how long is that "dr...
by evildari
Jun 15 2019
Forum: General Discussion - SRUltimate
Topic: Wmdata Changeover
Replies: 6
Views: 870

Re: Wmdata Changeover

it is an almost old feature and was also announced in some update logs: in wmdata (this example from SR1914.wmdata) near the top of the file it reads smt like this: &&WMDATA, 0 dayswmlevel, 5200 and at the bottom of the file you see: #include "SR1936.WMData" so in this example the 1936 wmdata file i...
by evildari
Jun 15 2019
Forum: Issues and Support
Topic: Insider Update on 15.JUN.2019 startup failur
Replies: 10
Views: 963

Re: Insider Update on 15.JUN.2019 startup failur

Balthagor wrote:
Jun 15 2019
It was not supposed to be "required" only an "optional enhancement"...

We'll fix that on Monday.
Your Monday starts fast - thx for the fast update - it is working again!
World volatility and game victory button in new sandbox game still missing.
by evildari
Jun 15 2019
Forum: Issues and Support
Topic: Insider Update on 15.JUN.2019 startup failur
Replies: 10
Views: 963

Re: Insider Update on 15.JUN.2019 startup failur

No discord here - why did you even add another requirement of a 3rd party service (which can even shutdown like that old gamespy) ?
by evildari
Jun 15 2019
Forum: Issues and Support
Topic: Insider Update on 15.JUN.2019 startup failur
Replies: 10
Views: 963

Re: Insider Update on 15.JUN.2019 startup failur

Balthagor wrote:
Jun 14 2019
What were you doing when it happened?

Can you reproduce it?
it happens everytime - no matter if i use the Play button in steam, start the game/mapeditor in the content creator, or run the executable.

Go to advanced search