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by evildari
Apr 05 2020
Forum: General Discussion - SRUltimate
Topic: Supreme Ruler Ultimate - Version Changelog 9.1.303
Replies: 13
Views: 388

Re: Supreme Ruler Ultimate - Version Changelog 9.1.303

Insider build 9.1.303: 1. Setting of "using 3D units in interface" is not obeyed. It always shows the 3d Units. Even after restarting the game to be sure 2. The 3D Picture is also distorted - looks like its too small on the x-scale and more to the left 3. Suggestion: would it be possible to use the ...
by evildari
Mar 31 2020
Forum: General Discussion - SRUltimate
Topic: Performance survey.
Replies: 18
Views: 2928

Re: Performance survey.

3440x1440 Graphics Resolution HIGH, everything else rather off, including music / sounds zoomed in the southern atlantic with no units in sight. Fullscreen (no Borderless window) i7-9700K@3.60GHz/32GB/RTX2070Super / WIN7 Using the new insider build 9.1.303 : 2 tests - 15sec first day, 2:00 to start ...
by evildari
Mar 31 2020
Forum: General Discussion - SRUltimate
Topic: Supreme Ruler Ultimate - Version Changelog 9.1.303
Replies: 13
Views: 388

Re: Supreme Ruler Ultimate - Version Changelog 9.1.303

nice ! thanks for the update!

Fixed overlay size limit of 2048x1024 hexes - will now generate per map size
does this mean one could make maps this size?
my last attempts at making maps larger that 1050x went always back to desktop
by evildari
Mar 22 2020
Forum: Issues and Support
Topic: Running out of oil sandbox 1936 germany. Ticket 24379.
Replies: 1
Views: 122

Re: Running out of oil sandbox 1936 germany. Ticket 24379.

Same Here, If you are in a slight shortage situation, without reserves. just because the civilians wont do their patriotic duty and save a puny 320 Barrels a day for their military out of their almost 11Million Barrel consumption, i cant move anything. Same with the industries, they need just a smal...
by evildari
Mar 22 2020
Forum: General Discussion - SRUltimate
Topic: Performance survey.
Replies: 18
Views: 2928

Re: Performance survey.

i7-950@3.07GHz/16GB/GTX 1080 - 29sec first day, 4:25 to start of Sept 6th (26.5sec average) 3440x1440 Graphics Resolution HIGH, everything else rather off, including music / sounds previous test was on my old rig from early 2011 with WIN7. zoomed in the southern atlantic with no units in sight. Now...
by evildari
Mar 10 2020
Forum: General Discussion - SRUltimate
Topic: Let's donate money for Suprem Ruler 2030
Replies: 10
Views: 1239

Re: Let's donate money for Suprem Ruler 2030

now a more serious proposal:
can you inquire about the possibility to license that infamous alphastar "ki" (reinforced machine learning programm that is able to beat most humans in starcraft)

and about ui:
a useful and accessible user-interface is always important - in any game or rather any program.
by evildari
Mar 08 2020
Forum: General Discussion - SRUltimate
Topic: Let's donate money for Suprem Ruler 2030
Replies: 10
Views: 1239

Re: Let's donate money for Suprem Ruler 2030

1. port it to a mobile system 2. techs and designs buyable only with real-life currency (or better some weird fantasy-currency in-between ie. supreme gems) 3. rename it to "Supreme Ruler Battle Royal" (order not important. ie "Supreme Battle Royal Ruler" will work for sure too) 4. profit :D 5. enoug...
by evildari
Mar 04 2020
Forum: Suggestions - SRU
Topic: For the Multiplayer Update.
Replies: 5
Views: 1759

Re: For the Multiplayer Update.

but not the production adjustment itself
by evildari
Mar 03 2020
Forum: Suggestions - SRU
Topic: For the Multiplayer Update.
Replies: 5
Views: 1759

Re: For the Multiplayer Update.

11. about the automatic production adjustment (...remove market correction...) just some assumptions: one of those facility output formula ingredienst maybe a calculated adjustment modifier why not put in there an enabled / disabled condition - if enabled then calculated as it is now, if disabled ju...
by evildari
Feb 21 2020
Forum: Suggestions - SRU
Topic: Using "curves" for calculating base demand
Replies: 1
Views: 376

Re: Using "curves" for calculating base demand

would be nice if the game would use /calculate with the values of these parameters - last time (several patches ago) i tested it with the same min and max value and i got quit unexpected values. Also similar to that demand issue is about priorities - in this case the civilian petroleum usage which i...
by evildari
Feb 18 2020
Forum: General Discussion - SRUltimate
Topic: Antarctic Treaty
Replies: 3
Views: 532

Re: Antarctic Treaty

Unless there is a 3D Globe like in the old xcom or superpower2, its waste of time to mod in my evil 4th reich there XD
by evildari
Feb 18 2020
Forum: Issues and Support
Topic: Edit option" support the opposition " + "Fund Insurgency "
Replies: 8
Views: 799

Re: Edit option" support the opposition " + "Fund Insurgency "

not in favor of this - unless you like it to be abused as another way to trade hexes for money. if that would be used to increase the chance to spawn rebels and/or increase the police/security costs to maintain a specific level - then maybe OK. In gameplay terms i dont see any value - if i waste a s...
by evildari
Feb 15 2020
Forum: Suggestions - SRU
Topic: Tanker ships providing fuel directly, and not using Military goods
Replies: 7
Views: 1121

Re: Tanker ships providing fuel directly, and not using Military goods

Would also like to see "refueling" use fuel instead of military goods. Military goods manufacturing use of petroleum is defined in the unit file as bitmask (ie. which resources are used as input) and in the wmdata file is the amount per produced unit defined. This part is not hardcoded. Just the res...
by evildari
Feb 07 2020
Forum: General Discussion - SRUltimate
Topic: Which Ai Stance is the most realistic?
Replies: 26
Views: 1798

Re: Which Ai Stance is the most realistic?

well then you should write "treaties" cause they are in game yea diplomatic relations are not the strongest point here. - thats why i also suggested to set diplomatic diff. to the lowest to see more diplomatic exchanges and treaties. my current bad example: US declared war on my region, we both neve...
by evildari
Feb 07 2020
Forum: General Discussion - SRUltimate
Topic: Which Ai Stance is the most realistic?
Replies: 26
Views: 1798

Re: Which Ai Stance is the most realistic?

there is no embassy building in the game (at least not in the insider build)... HUH

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