Search found 974 matches

by Nerei
Nov 14 2019
Forum: Modding Show & Tell
Topic: 3D modelling
Replies: 1116
Views: 183670

Re: 3D modelling

I am planning to slowly get back to this. My time is still limited but it should not be as bad as the last few months. No timeframe for releases though. I have worked a bit on this though mostly just texturing for models that where already fairly far along. F-86 and F-86D's. Still missing around 8 v...
by Nerei
Oct 12 2019
Forum: Issues and Support
Topic: Unit in wrong tech spot - J-15 Feisha
Replies: 9
Views: 592

Re: Unit in wrong tech spot - J-15 Feisha

I tend to agree with Zuikaku. The J-15 really is not a state of the art aircraft. It really is largely something from the 1980's. Typical missile armament is also not that much beyond that point as long as long as we do not include equipment added later like the PL-15. The stats are also for the mos...
by Nerei
Sep 19 2019
Forum: Modding Show & Tell
Topic: 3D modelling
Replies: 1116
Views: 183670

Re: 3D modelling

Conversions do not really take that long by comparison.
I still want to get the next set of models out as soon as possible as there is not that much work left but finding the time right now is really the main issue. I basically have none to spare.
by Nerei
Sep 11 2019
Forum: Issues and Support
Topic: Slow frame rate on mac
Replies: 2
Views: 1060

Re: Slow frame rate on mac

I think this is just unfortunately the way the mac version is.It is running through WINE which will give a performance hit. I got a MacBook pro a bit faster than yours (one generation older but the fastest model of that line) and I do not exactly find that the mac version runs all that well either. ...
by Nerei
Sep 11 2019
Forum: Modding Show & Tell
Topic: 3D modelling
Replies: 1116
Views: 183670

Re: 3D modelling

I probably got way more than 1000 hours in making models for the game. I am fairly certain I have made somewhere around 200-250 models so far and I am fairly certain they have taken at least 4-5 hours each on average. Probably significantly more really as some warships and tanks have taken well over...
by Nerei
Sep 11 2019
Forum: Issues and Support
Topic: G10N Fugaku model error
Replies: 2
Views: 776

Re: G10N Fugaku model error

You can adjust the scales of the model quite easily if you want to. I know ideally it should be officially fixed but until then you might want to patch it yourself Find default.picnums in graphics/meshes of the SR root folder. In that document look for the last value of entry 1614 which is 0.009 (it...
by Nerei
Sep 11 2019
Forum: Issues and Support
Topic: Unit Errata
Replies: 445
Views: 62428

Re: Unit Errata

Hi SGTscuba, we have looked into the build time of the Atlanta Class Cruiser and it seems to fall in line with the average of the build times listed on the wikipedia page for this ship. If you find any other details for why it should be lower we will look further into it. https://en.wikipedia.org/w...
by Nerei
Sep 03 2019
Forum: Issues and Support
Topic: Cruiser/battlecruiser Stats
Replies: 10
Views: 997

Re: Cruiser/battlecruiser Stats

Okay I checked a bit and actually cruisers like Tone does have a reason for its 40km range The Type 93 "Long Lance" torpedo when running at low speed can run out to around the 40km mark. This torpedo was in service in 1936 and given that most of these ships where added for SR 1936 chances are that i...
by Nerei
Sep 03 2019
Forum: Modding Show & Tell
Topic: 3D modelling
Replies: 1116
Views: 183670

Re: 3D modelling

To be fair the MIM-104 PAC3 Patriot I made is with a JSDF Type 73 tractor so you can argue for also making one with a Oshkosh HEMTT M983. The S-300 is also on a MAZ truck. I want to do a HEMTT at some point which lends itself well to also making THAAD and a M983. I also already got an incomplete Pan...
by Nerei
Sep 03 2019
Forum: Issues and Support
Topic: Cruiser/battlecruiser Stats
Replies: 10
Views: 997

Re: Cruiser/battlecruiser Stats

Quick note. Disable enhanced ranges in military settings. They mess up numbers when you want to compare the numbers the game uses with say navweaps. E.g. Alaska has a range of 20km (yes way too low) in the datafiles not 29km. Those last 9 is added by Enhanced ranges. Vessels like Tone also gains aro...
by Nerei
Aug 30 2019
Forum: Issues and Support
Topic: Unit Errata
Replies: 445
Views: 62428

Re: Unit Errata

To highlight the issue I point out above let me give an example of how balancing units can be both problematic and give varying results depending on where you look. Keep in mind that setting stats is both looking at what weapons a vessel has and what stats other units have (ideally as identical as p...
by Nerei
Aug 29 2019
Forum: Modding Show & Tell
Topic: 3D modelling
Replies: 1116
Views: 183670

Re: 3D modelling

More US warship. https://i.postimg.cc/fR7hYgqL/Intrepid-and-cruisers.png USS Albany is one of the most detailed models in terms of tris count largely owing toe the Talos and Tartar launchers as well as all the tracking radars for these systems. It is however still comparable to character models you ...
by Nerei
Aug 29 2019
Forum: Modding Show & Tell
Topic: Supreme Ruler Remastered
Replies: 43
Views: 2120

Re: Supreme Ruler Remastered

sparky282 wrote:
Aug 29 2019
not to fear I sorted it out myself

some of the models are fantastic others unfortunately not so much where are they all from?
From what I understand ID 3500+ is made by Cyrus Jackson. 1100 or so to 1535 and 2049-3499 are conversions done by Rus1000 and 1536-2048 is the range I make models in.
by Nerei
Aug 29 2019
Forum: Issues and Support
Topic: Unit Errata
Replies: 445
Views: 62428

Re: Unit Errata

I think SGTscuba is referring to the F-22-3 Cornwall or batch 3 Type 22/Broadsword class frigate (ID 18768) The Batch 1 vessel (ID 18739 FF-22 Broadsword) has an ASW range of 100 while this one has a range of 7 (13 is with extended range enabled). All vessels of the class have a flight-deck and encl...
by Nerei
Aug 21 2019
Forum: Issues and Support
Topic: Some British Ships unavailable to England in Shattered World Start
Replies: 9
Views: 1116

Re: Some British Ships unavailable to England in Shattered World Start

Okay I think I found the issue. SW2020.regionincl calls for the 1398 England not the 1301 in SW2020.cvp. 1301 has region groups M and E under worldavail 1398 does not. I was looking at 1301 which is why it looked wrong. Adding M and E to worldavail for 1398 England solved the issue for me. England i...

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