Search found 48 matches
- Jul 05 2020
- Forum: Issues and Support
- Topic: Notification UI
- Replies: 0
- Views: 2093
Notification UI
Hello, I recently got a new monitor that required me to change my game play resolution. However, doing so moved the notification UI to the left side of the screen. Not to sound like a whiny bastard but after playing the game since release it's basically unplayable with the notification bar on the ot...
- Mar 28 2020
- Forum: General Discussion - SRUltimate
- Topic: The Future of Supreme Ruler Development / SR Next Generation
- Replies: 210
- Views: 40002
Re: The Future of Supreme Ruler Development / SR Next Generation
More flavor would be nice. Being able to choose country color on the map, more diversity in the way cities appear on the map, different models for capital cities and tourist attractions based on what's actually in the city, and country specific models for certain units. The way paradox handles flavo...
- Feb 28 2020
- Forum: General Discussion - SRUltimate
- Topic: Steam Workshop Support
- Replies: 4
- Views: 3089
Re: Steam Workshop Support
I will be able to die happy once this is released
- Jan 22 2020
- Forum: General Discussion - SRGW
- Topic: Comments on the Economy in SR
- Replies: 1
- Views: 2381
Comments on the Economy in SR
I've been playing the SR games for a depressingly long time at this point and despite occasional issues with the economy I have never experienced something entirely game breaking without intentionally causing it. I don't understand why several posters on the forum have so many issues with getting th...
- Dec 13 2019
- Forum: Suggestions - SRU
- Topic: Release Battle Zone as Colony
- Replies: 0
- Views: 5117
Release Battle Zone as Colony
Being able to release disloyal territory within a battlezone is great, and being able to release conquered nations as a colony is great. A decent idea would be to give the option to release territory within a battlezone as a colony. This is an unrelated suggestion but the ability to rename colonies ...
- Dec 11 2019
- Forum: General Discussion - SRUltimate
- Topic: Treaty Effects
- Replies: 2
- Views: 2280
Treaty Effects
I apologize if I'm asking questions that have already been answered, but after many hours logged in SR I'm still not sure what exactly some of the treaties do. Free flow of labor force seems to relate to the workforce but I'm not sure exactly how. Does it just equalize unemployment and GDP over time...
- Dec 05 2019
- Forum: General Discussion - 2020
- Topic: Custom Scenarios - Blocks
- Replies: 2
- Views: 4394
Re: Custom Scenarios - Blocks
At this point it would feel wrong to play anything other than North Africa.
- Dec 02 2019
- Forum: Issues and Support
- Topic: Divided States Sandbox Latest Build
- Replies: 4
- Views: 2114
Re: Divided States Sandbox Latest Build
The Falklands islands may not be a bad one to remove instead. It isn't as likely to see activity in game as Cyprus is, at least in my opinion.
- Nov 29 2019
- Forum: Issues and Support
- Topic: Divided States Sandbox Latest Build
- Replies: 4
- Views: 2114
Divided States Sandbox Latest Build
Started a game using the latest insider build in the Divided States sandbox. No country exists where California should be. I have recently tried some basic modding but I think this is an issue with the latest update and not something I've done.
- Jun 03 2019
- Forum: General Discussion - SRGW
- Topic: Summer Updates for SR Ultimate and Great War
- Replies: 18
- Views: 8620
Re: Summer Updates for SR Ultimate and Great War
Very cool. Hopefully we will see steam workshop support eventually?
- Apr 16 2019
- Forum: Suggestions - SRU
- Topic: Exclusive Economic Zones
- Replies: 0
- Views: 2883
Exclusive Economic Zones
It'd be neat if in the 2020 World sandbox countries owned their Exclusive Economic Zones as they do in real life. This would make the game more realistic and correct me if I'm wrong but I feel like it wouldn't be that hard to add in. It'd also make some of the oil that's out in the ocean more useful...
- Apr 09 2019
- Forum: Issues and Support
- Topic: Argentina Military Facility Issue
- Replies: 6
- Views: 1336
Re: Argentina Military Facility Issue
No mods, fairly certain it was there at start. It took us a while to notice it though so I'm not sure.
- Apr 09 2019
- Forum: Issues and Support
- Topic: Argentina Military Facility Issue
- Replies: 6
- Views: 1336
Argentina Military Facility Issue
Was playing a multiplayer game and noticed this air facility in Argentina was lacking a military complex.
- Jan 15 2019
- Forum: General Discussion - SRUltimate
- Topic: Peace mechanics?
- Replies: 4
- Views: 1480
Re: Peace mechanics?
The diplomatic methods of ending wars have not been changed in SRU.
However, I've personally noticed that the ai is a lot more likely to offer peace as opposed to SR2020 where wars would continue forever.
However, I've personally noticed that the ai is a lot more likely to offer peace as opposed to SR2020 where wars would continue forever.
- Jan 08 2019
- Forum: Suggestions - SRU
- Topic: SRU: mid cold war starts
- Replies: 12
- Views: 3527
Re: SRU: mid cold war starts
The Falklands Islands scenario has a mostly complete 1982 start date. Couldn't that just be moved to the sandbox section as a new cold war start?