Search found 39 matches

by redindus
May 23 2019
Forum: General Discussion - SRUltimate
Topic: Campaign Settings
Replies: 3
Views: 479

Re: Campaign Settings

Thanks bassett, really could use one. Also noticed that there are Chinese Names for Japan Ministers, that isn't good. So I was hoping some day I can change all this into something feel more like Japan and the way things been going. The sad parts about the game, supplies or resources, are automatical...
by redindus
May 20 2019
Forum: General Discussion - SRUltimate
Topic: Campaign Settings
Replies: 3
Views: 479

Campaign Settings

I am thinking about setting this 1936 scenario up to date like the ways thing should be. For example, Oil fields need to be set as historical places around in the Pacific. Some names are incorrect, etc. So I believe I can fix all this, but not sure how to fix the campaign, or simply stick with sandb...
by redindus
May 14 2019
Forum: Modding Issues & Support
Topic: Details and Modding help plz
Replies: 4
Views: 603

Re: Details and Modding help plz

YoMama, thanks I got it. Back in 1914 it was complete different story for some countries. This is why the numbers were way off. So Consumer shouldn't take much from Industry Goods and Industry should get little from Military Goods. So after testing this, the numbers feel about right and going to pla...
by redindus
May 13 2019
Forum: Modding Issues & Support
Topic: Details and Modding help plz
Replies: 4
Views: 603

Re: Details and Modding help plz

The relationships between commodities for consumption and the rates of civilian consumption are both controlled in the WMData file (in /MAPS/DATA) but I don't remember how much information we've posted about that file. Try searching the gamepedia page, see what's posted there. Thank Balthagor, I lo...
by redindus
May 09 2019
Forum: Modding Issues & Support
Topic: Modding Buildings, etc.
Replies: 0
Views: 557

Modding Buildings, etc.

Hi, I would like to mod some buildings in SGW, but I do not know where to look for them. I manage to download the tools from Steam, but still don't know how to use it or even where to look for the buildings I want to update.
by redindus
May 09 2019
Forum: Modding Issues & Support
Topic: Details and Modding help plz
Replies: 4
Views: 603

Details and Modding help plz

Been messing with the great war scenario (sandbox) as Japan. Just noticed that civilians were using way too much oils or petroleum usage. Is there a way to cut down on that or just simple raise the cost for them to buy it? Now I been trying to balance things out for Japan, since there isn't any rubb...
by redindus
May 17 2018
Forum: General Discussion - SRUltimate
Topic: Realistic Timeline Events?
Replies: 0
Views: 1094

Realistic Timeline Events?

Was messing with sandbox as Japan and noticed that Germany kept declare war on Poland at April 1936. Wanted to play realistic time line events if possible. What about the campaign, does it have it? I didn't want to play for a week to see this happen. For Germany should declare war on Poland at Sept....
by redindus
May 14 2018
Forum: Modding Issues & Support
Topic: Looking for Realistic Event Timeline
Replies: 5
Views: 1858

Re: Looking for Realistic Event Timeline

That is sad, what about the campaign 1936 road to war? I haven't tried it yet, I remember doing that campaign few years back and didn't like it. Sometimes it ask you do something stupid or reckless, so if you don't do what you been told, believe you will get a penalties for it. Not sure though.
by redindus
May 14 2018
Forum: Modding Issues & Support
Topic: Looking for Realistic Event Timeline
Replies: 5
Views: 1858

Looking for Realistic Event Timeline

I haven't mod this in awhile and only did the units. But not sure which tools to use it while modding. I use wordpad, didn't show it in group or in order, rather stacking up the codes and really hard to read and locate what you are looking for. Probably a bad idea using that wordpad. Anyway I was me...
by redindus
Jun 25 2017
Forum: Modding SRUltimate
Topic: Map Modding
Replies: 7
Views: 2073

Re: Map Modding

Need to check this out, noticed Japan should have oils around Sapporo and up North on that island split between Russia and Japan. Some facilities just doesn't make any sense and their purpose in some areas. Also there shouldn't be any oil fields in Korea though. "Oil" fields ingame represent oil AN...
by redindus
Jun 25 2017
Forum: Modding SRUltimate
Topic: Map Modding
Replies: 7
Views: 2073

Re: Map Modding

Need to check this out, noticed Japan should have oils around Sapporo and up North on that island split between Russia and Japan. Some facilities just doesn't make any sense and their purpose in some areas.

Also there shouldn't be any oil fields in Korea though.
by redindus
Jun 03 2017
Forum: Modding Show & Tell
Topic: 3D modelling
Replies: 1116
Views: 183646

Re: 3D modelling

Currently all that is available (including all 16 Nippon Kaigun warships) should be is in the package on page 12 in this thread and I have tried to write some instructions on how to add them to the game here . All you need should be in the page 12 package though so no need to download anything in t...
by redindus
May 30 2017
Forum: Modding SRUltimate
Topic: I'll pay someone to mod game
Replies: 5
Views: 2235

Re: I'll pay someone to mod game

Heh I would someone if they are willing add Japanese WWII sets in the game, the models aren't that good as default.
by redindus
May 30 2017
Forum: Modding Show & Tell
Topic: 3D modelling
Replies: 1116
Views: 183646

Re: 3D modelling

Interesting, would like to have those Japanese WWII ships, even planes would be nice. The model units on the other page didn't have any :(

Did a great job on it.
by redindus
Dec 28 2015
Forum: Modding SRUltimate
Topic: Adding a unit
Replies: 2
Views: 3077

Re: Adding a unit

dax1 wrote:
redindus wrote:Can someone tell me how to add additional unit to the game? Noticed there are three Japanese Cruiser Classes are missing (Katori, Agano and Oyodo classes).
http://www.supremewiki.com/node/48
Thanks dax, I will try something else and see if that will work.

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