Search found 33 matches

by redindus
May 17 2018
Forum: General Discussion - SRUltimate
Topic: Realistic Timeline Events?
Replies: 0
Views: 260

Realistic Timeline Events?

Was messing with sandbox as Japan and noticed that Germany kept declare war on Poland at April 1936. Wanted to play realistic time line events if possible. What about the campaign, does it have it? I didn't want to play for a week to see this happen. For Germany should declare war on Poland at Sept....
by redindus
May 14 2018
Forum: Modding SRUltimate
Topic: Looking for Realistic Event Timeline
Replies: 5
Views: 488

Re: Looking for Realistic Event Timeline

That is sad, what about the campaign 1936 road to war? I haven't tried it yet, I remember doing that campaign few years back and didn't like it. Sometimes it ask you do something stupid or reckless, so if you don't do what you been told, believe you will get a penalties for it. Not sure though.
by redindus
May 14 2018
Forum: Modding SRUltimate
Topic: Looking for Realistic Event Timeline
Replies: 5
Views: 488

Looking for Realistic Event Timeline

I haven't mod this in awhile and only did the units. But not sure which tools to use it while modding. I use wordpad, didn't show it in group or in order, rather stacking up the codes and really hard to read and locate what you are looking for. Probably a bad idea using that wordpad. Anyway I was me...
by redindus
Jun 25 2017
Forum: Modding SRUltimate
Topic: Map Modding
Replies: 7
Views: 1588

Re: Map Modding

Need to check this out, noticed Japan should have oils around Sapporo and up North on that island split between Russia and Japan. Some facilities just doesn't make any sense and their purpose in some areas. Also there shouldn't be any oil fields in Korea though. "Oil" fields ingame represent oil AN...
by redindus
Jun 25 2017
Forum: Modding SRUltimate
Topic: Map Modding
Replies: 7
Views: 1588

Re: Map Modding

Need to check this out, noticed Japan should have oils around Sapporo and up North on that island split between Russia and Japan. Some facilities just doesn't make any sense and their purpose in some areas.

Also there shouldn't be any oil fields in Korea though.
by redindus
Jun 03 2017
Forum: Modding SRUltimate
Topic: 3D modelling
Replies: 907
Views: 119746

Re: 3D modelling

Currently all that is available (including all 16 Nippon Kaigun warships) should be is in the package on page 12 in this thread and I have tried to write some instructions on how to add them to the game here . All you need should be in the page 12 package though so no need to download anything in t...
by redindus
May 30 2017
Forum: Modding SRUltimate
Topic: I'll pay someone to mod game
Replies: 5
Views: 1782

Re: I'll pay someone to mod game

Heh I would someone if they are willing add Japanese WWII sets in the game, the models aren't that good as default.
by redindus
May 30 2017
Forum: Modding SRUltimate
Topic: 3D modelling
Replies: 907
Views: 119746

Re: 3D modelling

Interesting, would like to have those Japanese WWII ships, even planes would be nice. The model units on the other page didn't have any :(

Did a great job on it.
by redindus
Dec 28 2015
Forum: Modding SRUltimate
Topic: Adding a unit
Replies: 2
Views: 2695

Re: Adding a unit

dax1 wrote:
redindus wrote:Can someone tell me how to add additional unit to the game? Noticed there are three Japanese Cruiser Classes are missing (Katori, Agano and Oyodo classes).
http://www.supremewiki.com/node/48
Thanks dax, I will try something else and see if that will work.
by redindus
Dec 27 2015
Forum: Modding SRUltimate
Topic: Adding a unit
Replies: 2
Views: 2695

Adding a unit

Can someone tell me how to add additional unit to the game? Noticed there are three Japanese Cruiser Classes are missing (Katori, Agano and Oyodo classes).
by redindus
Nov 28 2015
Forum: Modding SRUltimate
Topic: modding tools?
Replies: 4
Views: 2019

Re: modding tools?

Well it is kinda strange, Balthagor mention that it needed to be baked, after you delete that file or the right one. Goto game, load it up, wait til it done, then it would warp back to main menu. So check your document folders or where ever your saved game is located. Then you should see Cache-SR193...
by redindus
Nov 28 2015
Forum: Modding SRUltimate
Topic: modding tools?
Replies: 4
Views: 2019

Re: modding tools?

Well it was tricky, but I manage to figure out how to do it. Not that hard to do, but it is alittle strange how it work. Now I can correct some details I been trying to do here. One thing is was driving me crazy is those advisor names for Japan, they had Chinese names.
by redindus
Nov 27 2015
Forum: Modding SRUltimate
Topic: modding tools?
Replies: 4
Views: 2019

modding tools?

Is there any tools for modding those compiled .sav files? I use to do a lot of work into Pacific Storm Allies, had to unpack those .xml from binary into .xml normal format. Then compile back when done, so wonder if that can be done with this game. Unfort I didn't like the way Balthagor had setup exa...
by redindus
Nov 27 2015
Forum: Modding SRUltimate
Topic: modding Japanese
Replies: 2
Views: 1013

Re: modding Japanese

I'll rebalance torpedo bombers in my next update. Cool, there a lot of units that need rebalance. Are you going to add the Mogami Class as well? Also noticed there a saved file for 1936 in cache folder, since it has been compressed and I bet the units I want to change are in there. Is there a way I...
by redindus
Nov 26 2015
Forum: Modding SRUltimate
Topic: modding Japanese
Replies: 2
Views: 1013

modding Japanese

I noticed some units that needed to be corrected, for example Mogami Class Cruiser was missing and replaced by Tone Class and this plane B2M with 7 surface attack while B3Y with 8 surface attack compare to B5N "kate" with only 5 surface attack. So been trying to change these number under default.uni...

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