Search found 492 matches

by dax1
Aug 09 2019
Forum: General Discussion - SRGW
Topic: Supreme Ruler Great War - Version Changelog 10.1.140
Replies: 4
Views: 1339

Re: Supreme Ruler Great War - Version Changelog 10.1.140

mrgenie wrote:
Jul 14 2019
Ability to create a colony from annexed territory if region is eliminated


Tried to find this but where is that option?
viewtopic.php?f=78&t=30386#p193246
by dax1
Jul 10 2019
Forum: General Discussion - SRUltimate
Topic: How to rename units?
Replies: 2
Views: 812

Re: How to rename units?

the unit must be deployed
in "Defence"--->deployed unit---click on unit and the follow icon
renameunit.jpg
renameunit.jpg (1.19 KiB) Viewed 779 times
by dax1
Jul 04 2019
Forum: Suggestions - SRU
Topic: Map editor?
Replies: 16
Views: 3126

Re: Map editor?

thank u anyway...
by dax1
Jul 04 2019
Forum: Suggestions - SRU
Topic: Map editor?
Replies: 16
Views: 3126

Re: Map editor?

now we have Map Editor, so now we can create a save for build a scenario. now I'm asking if in future will be possible from save to files ( reverse recache). :D bye and thank u devs for last summer update,I have been waiting for a long time for the function of releasing an occupied region as a colony.
by dax1
Jun 21 2019
Forum: General Discussion - SRUltimate
Topic: Supreme Ruler Ultimate - Version Changelog 9.1.140
Replies: 23
Views: 2271

Re: Supreme Ruler Ultimate - Version Changelog 9.1.138

Balthagor wrote:
Jun 20 2019
The same way you would liberate a region normally. Option in the state department for any dead region.

We do have an easier way to interact with those regions now, right click some of their original territory and click their flag.
ooh great!!
thank you...
by dax1
Jun 20 2019
Forum: General Discussion - SRUltimate
Topic: Supreme Ruler Ultimate - Version Changelog 9.1.140
Replies: 23
Views: 2271

Re: Supreme Ruler Ultimate - Version Changelog 9.1.138

Balthagor wrote:
Jun 15 2019
Version 9.1.138
  • Ability to create a colony from annexed territory if region is eliminated

how?
by dax1
Mar 13 2019
Forum: Modding Show & Tell
Topic: Renaming Unit
Replies: 6
Views: 456

Re: Renaming Unit

in localize\localXX folder, where XX= EN if you use english language in game
look into file LocalText-Game.csv
section &&UNITSTEXT, 0
if that unit id is in list maybe u can change name here..
let me know...
by dax1
Mar 12 2019
Forum: Modding Show & Tell
Topic: Renaming Unit
Replies: 6
Views: 456

Re: Renaming Unit

did you recache??
by dax1
Mar 11 2019
Forum: Modding Show & Tell
Topic: Renaming Unit
Replies: 6
Views: 456

Re: Renaming Unit

in which file u rename??
by dax1
Feb 13 2019
Forum: Issues and Support
Topic: Unit Errata
Replies: 438
Views: 58414

Re: Unit Errata

Hello! I play the game in sandbox scenario 1936 with Italy. I see a little bit error in the name of the italian naval unit (land and air units are perfect!): In Reserve Unit: - 4 Units: Palestro, Confienza, San Martino, Solferino The units are classified CAP, Konig class (Germany origin). In real, ...
by dax1
Feb 06 2019
Forum: Issues and Support
Topic: Some technologies and units not available when playing as some countries
Replies: 5
Views: 416

Re: Some technologies and units not available when playing as some countries

there is only 1 tech-tree in game, it's the same for every region in game.
by dax1
Jan 14 2019
Forum: Modding Show & Tell
Topic: question for expert modder...
Replies: 6
Views: 868

Re: question for expert modder...

update: I made some change... -I made a new file with events, so no more in bottom at scenario file. I told before that when I recache a new region that wasn't in regionincl file become alive couse guerrilla, well.. I made a new regionincl file adding that region ( I took id in CVP file). making tha...
by dax1
Jan 14 2019
Forum: Modding Show & Tell
Topic: question for expert modder...
Replies: 6
Views: 868

Re: question for expert modder...

this is my scenario file #ifset 0x01 #include "SR1914.CVP", "MAPS\" #include "SR1914.REGIONINCL", "MAPS\" #endifset #ifset 0x02 #include "AllSourceLoad.INI", "INI\" #endifset #ifset 0x02 &&MAP mapfile "SR1914" &&END #include "AllLoad.INI", "INI\" #endifset #ifset 0x04 &&SAV savfile "p1" &&END #endif...
by dax1
Jan 13 2019
Forum: Modding Show & Tell
Topic: question for expert modder...
Replies: 6
Views: 868

Re: question for expert modder...

YoMomma wrote:
Jan 13 2019
You also have event file with regions being loaded,
what file you mean exactly??

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