Search found 502 matches

by dax1
Mar 24 2020
Forum: General Discussion - SRUltimate
Topic: The Future of Supreme Ruler Development / SR Next Generation
Replies: 60
Views: 3716

Re: The Future of Supreme Ruler Development / SR Next Generation

#2 Factions, these could work like mega alliances, where everyone is allied to everyone. Factions could have one leader (Germany for Axis, Soviet Union for Warsaw Pact, USA for NATO etc) that decides what new countries can join their faction. Then if any country declares war on any member of a fact...
by dax1
Mar 08 2020
Forum: General Discussion - SRUltimate
Topic: The Future of Supreme Ruler Development / SR Next Generation
Replies: 60
Views: 3716

Re: The Future of Supreme Ruler Development / SR Next Generation

milivoje02 wrote:
Mar 07 2020
And fishing industies? Fish have a 32% of word food market.
maybe I wrong, but I think....this is possible even now, just add it to the database. Now we have "agriculture" and "hydroponic". We can add "fishing", "farms" and more ...
by dax1
Feb 08 2020
Forum: General Discussion - SRUltimate
Topic: Which Ai Stance is the most realistic?
Replies: 26
Views: 1802

Re: Which Ai Stance is the most realistic?

playeragenda {0:Opportunistic, 1:Vengeance, 2:Conquest, 3:Intimidation, 4:Profit, 5:Status Quo, 6:Submission, 7:Reunification, 8:Enlightenment}

viewtopic.php?t=21205
by dax1
Feb 07 2020
Forum: General Discussion - SRUltimate
Topic: Which Ai Stance is the most realistic?
Replies: 26
Views: 1802

Re: Which Ai Stance is the most realistic?

If you give China, North Korea and Russia about 300 embassies total (which they have in RL) and remove 100 embassies from US you will get realistic stance on default. The oversea US bases wouldnt hurt to be add to the map too. In one of the scenarios putting US on agressive would actually help with...
by dax1
Dec 14 2019
Forum: Suggestions - SRU
Topic: sugg: AI research centers
Replies: 20
Views: 1731

Re: sugg: AI research centers

looking here---> https://supremeruler.gamepedia.com/Social_Spending_Explained maybe you right..Education : These are your school and universities. Funding for this will effect your research efficiency and your literacy rate, the higher the funding the higher your literacy rate and the boost to your ...
by dax1
Dec 13 2019
Forum: Issues and Support
Topic: Unit Errata
Replies: 508
Views: 76352

Re: Unit Errata

The Centaur can carry 26 aircraft. that's about 1.4 Squadrons. Rounds down to 1... little OT, I would like in future use for limit, not squadron number on carrier, but the effective number of airplanes...so In that specific case I could be able to set 2 half squadron (1 interceptor and 1 tactical b...
by dax1
Dec 13 2019
Forum: Suggestions - SRU
Topic: sugg: AI research centers
Replies: 20
Views: 1731

Re: sugg: AI research centers

Education or literacy already give speed bonus on technologies being researched right? maybe I wrong, but I don't remember about that!! Anyway..You try to think to real life...if people don't go to school and don't study...how that people can develop new technologies?? in my opinion Level of Educat...
by dax1
Dec 12 2019
Forum: Suggestions - SRU
Topic: sugg: AI research centers
Replies: 20
Views: 1731

Re: sugg: AI research centers

don't forgot level of education....what a region want research if 800M people dont' go to school?
by dax1
Nov 26 2019
Forum: General Discussion - SRUltimate
Topic: New Feature - Return Land / Liberate
Replies: 58
Views: 11368

Re: New Feature - Return Land / Liberate

Balthagor wrote:
Nov 25 2019
dax1 wrote:
Jan 18 2018
...what about something in "BZ pop-up" for release/return land only a single BZ to a region??...
So this is now in version .245 (currently on insider). Feedback on the implementation? Issues or unexpected consequences?
thank u
by dax1
Oct 31 2019
Forum: Suggestions - SRU
Topic: sugg: AI research centers
Replies: 20
Views: 1731

Re: sugg: AI research centers

the number of research centers should consider: population and level of education
by dax1
Aug 09 2019
Forum: General Discussion - SRGW
Topic: Supreme Ruler Great War - Version Changelog 10.1.140
Replies: 4
Views: 3625

Re: Supreme Ruler Great War - Version Changelog 10.1.140

mrgenie wrote:
Jul 14 2019
Ability to create a colony from annexed territory if region is eliminated


Tried to find this but where is that option?
viewtopic.php?f=78&t=30386#p193246
by dax1
Jul 10 2019
Forum: General Discussion - SRUltimate
Topic: How to rename units?
Replies: 2
Views: 2876

Re: How to rename units?

the unit must be deployed
in "Defence"--->deployed unit---click on unit and the follow icon
renameunit.jpg
renameunit.jpg (1.19 KiB) Viewed 2843 times
by dax1
Jul 04 2019
Forum: Suggestions - SRU
Topic: Map editor?
Replies: 16
Views: 4211

Re: Map editor?

thank u anyway...
by dax1
Jul 04 2019
Forum: Suggestions - SRU
Topic: Map editor?
Replies: 16
Views: 4211

Re: Map editor?

now we have Map Editor, so now we can create a save for build a scenario. now I'm asking if in future will be possible from save to files ( reverse recache). :D bye and thank u devs for last summer update,I have been waiting for a long time for the function of releasing an occupied region as a colony.

Go to advanced search